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Fixes 2/7/2025 #303

Merged
merged 27 commits into from
Feb 7, 2025
Merged

Fixes 2/7/2025 #303

merged 27 commits into from
Feb 7, 2025

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MisterGrimm
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@MisterGrimm MisterGrimm commented Feb 7, 2025

About The Pull Request

  • Various upstream fixes pulled, including a few content additions
  • Fixes vital config issues preventing the round from starting
  • Fixes certain head outfits
  • Adds lone wolf to most jobs
  • Bloody runes no longer give blood DNA on creation
  • Holopads speak common again
  • Removes unwanted captain check on round start
  • Reduced artery bleed by 25%
  • Reduced general bleed calculation by 25%
  • Slightly reduced some pain effects
  • Targeting a limb that no longer exists will no longer prevent you from attacking

Changelog

🆑
del: The round no longer checks for a captain before the round starts
qol: Gave the "none" employer option to most jobs
balance: Reduced artery and general bloodloss by 25% each
balance: Slightly reduced some pain effects, shouldn't be that noticable
fix: Head outfits are back to DS version
fix: Bloody Runes no longer give nonexistent blood DNA trail for forensics
fix: Targeting a limb that does not exist no longer prevents you from attacking it
/:cl:

Kapu1178 and others added 26 commits January 31, 2025 18:58
* fixes

* remove debug

* im not very bright

* small runtime

* flicker nearby light on death

* rule of cool

* the projector

* landmark changes + projector finalization

* oops

* area name display
* sort unit tests by name inside of each priority bracket

* maybe better?

* im dum

* try to fix this cringe

* cleaner

* add names to combat tests
* base

* chompy

* blood plague

* blood plague + config addition

* message admins when kicking an afk player

* improvements

* over designed but great

* state stuffs and fixes

* vampire moodlets

* glare

* desperate feed

* name tweaks

* blood track icon

* unused file

* blood effects

* fix master merge

* finish up
The words of Kapu : "Im amazed it compiled at all"
Turns out the upstream merge unticked our jobs
God damn you blood DNA system
Surely nothing bad will happen by doing this.
This reverts commit 896ee20.
This should reduce bleedrate somewhat
If you target a limb that doesn't exist the hit will instead go to the chest.
The game really hates the mkii for some reason
@MisterGrimm MisterGrimm marked this pull request as ready for review February 7, 2025 19:53
@MisterGrimm MisterGrimm merged commit d651b38 into DS-13-Dev-Team:master Feb 7, 2025
14 of 15 checks passed
github-actions bot pushed a commit that referenced this pull request Feb 7, 2025
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4 participants