Releases: DataDog/unity-package
Releases · DataDog/unity-package
1.3.0
- Added an option for detecting non-fatal ANRs on Android.
- Added an option for detecting non-fatal app hangs within a given threshold on iOS.
- Added documentation tooltips to the Datadog Options window (on Labels).
- Added support for file / line mappings in C# exceptions through C# Native Stack Mapping
- Make DatadogWorker's message pools thread safe.
- Stop Resources in DatadogTrackedWebRequest if the underlying UnityWebRequest is Disposed.
- Updated iOS SDK to 2.17.0
- Memory warnings are now tracked as RUM errors
- Fix refresh rate vital for variable refresh rate displays
- Updated Android SDK to 2.14.0
- Increase retry delay on DNS error.
- Stop upload worker on upload failure
- Ensure
UploadWorker
uses the SDK instance name.
1.2.0
- Add and option to control when trace context headers are injected into web requests (Trace Context Injection).
- Add support for global log attributes, which adds attributes to logs sent from all loggers.
- Add the ability to customize your Service Name from the Datadog Options dialog.
- Update iOS SDK to 2.14.1
- Add support for Watchdog Terminations tracking in RUM
- Use #fileID over #filePath as default argument in errors.
- Fix compilation error in Xcode 16.
- Update IPHONEOS_DEPLOYMENT_TARGET to 12.0
- Add support for Fatal App Hangs tracking in RUM
- Update Android SDK to 2.11.0
- Optimise
BatchFileOrchestator
performance. - Use custom naming for threads created inside SDK.
- Start sending batches immediately after feature is initialized.
- Add status code in user-facing message in case of UnknownError during batch upload.
- Optimise
1.1.3
- Fix
setVerbosity
on Android.