Skip to content

Releases: DataDog/unity-package

1.3.0

17 Oct 15:24
e110809
Compare
Choose a tag to compare
  • Added an option for detecting non-fatal ANRs on Android.
  • Added an option for detecting non-fatal app hangs within a given threshold on iOS.
  • Added documentation tooltips to the Datadog Options window (on Labels).
  • Added support for file / line mappings in C# exceptions through C# Native Stack Mapping
  • Make DatadogWorker's message pools thread safe.
  • Stop Resources in DatadogTrackedWebRequest if the underlying UnityWebRequest is Disposed.
  • Updated iOS SDK to 2.17.0
    • Memory warnings are now tracked as RUM errors
    • Fix refresh rate vital for variable refresh rate displays
  • Updated Android SDK to 2.14.0
    • Increase retry delay on DNS error.
    • Stop upload worker on upload failure
    • Ensure UploadWorker uses the SDK instance name.

1.2.0

22 Jul 15:28
dff0671
Compare
Choose a tag to compare
  • Add and option to control when trace context headers are injected into web requests (Trace Context Injection).
  • Add support for global log attributes, which adds attributes to logs sent from all loggers.
  • Add the ability to customize your Service Name from the Datadog Options dialog.
  • Update iOS SDK to 2.14.1
    • Add support for Watchdog Terminations tracking in RUM
    • Use #fileID over #filePath as default argument in errors.
    • Fix compilation error in Xcode 16.
    • Update IPHONEOS_DEPLOYMENT_TARGET to 12.0
    • Add support for Fatal App Hangs tracking in RUM
  • Update Android SDK to 2.11.0
    • Optimise BatchFileOrchestator performance.
    • Use custom naming for threads created inside SDK.
    • Start sending batches immediately after feature is initialized.
    • Add status code in user-facing message in case of UnknownError during batch upload.

1.1.3

18 Jul 19:12
1b78183
Compare
Choose a tag to compare
  • Fix setVerbosity on Android.