A simple application that allows you to create your own activity statuses for Wii U, Nintendo Switch and Nintendo 3DS games and display them on your Discord profile.
- An ever-growing collection of titles and icons from multiple regions.
- Various customization options.
- Game renaming and personalized descriptions.
- Nintendo Network ID and Friend Code sharing.
- Elapsed time, party size and more.
Note: Automatic activity setup is not supported at the moment, this is due to Nintendo not providing an open alternative for apps to communicate with their services.
You can support my work by purchasing this application via itch.io ♥
If you are interested in contributing by translating the project into other languages, you can use the english.csv as a template.
Cells are separated by commas
,
and delimited by double quotation marks"
.
- Other translations: /source/locales
- Download the repository or clone it via command line:
git clone https://github.com/ninstar/Rich-Presence-U.git
- Get Godot binary here (3.5.3 or later LTS version).
- Open Godot, click Import ➜ Browse, navigate to
/source/project.godot
, open the file and click Import & Edit. - With the project open, go to Editor ➜ Manage Export Templates and click Download and Install.
- After the installation is done, go to Project ➜ Export, click Add and select Linux/X11, Mac OSX or Windows Desktop.
- Add
com.ninstar.rpc
to the identifier field if you selected Mac OSX. - Set the export mode to Compiled Bytecode in the script tab.
- Set an export path and optionally fill in the name, icon and other details for the app in the options tab.
- Icons for the supported platforms can be found in
/source/assets/app
. - These configurations are saved in
/source/export_presets.cfg
for any eventual reuse.
- Icons for the supported platforms can be found in
- Add
- Click Export All ➜ Release or use the command line depending on the platform you made the preset for:
godot --export "Linux/X11" RichPresenceU
godot --export "Mac OSX" RichPresenceU.dmg
godot --export "Windows Desktop" RichPresenceU.exe
You also have the option to compile everything from source.
- Art, Code & Design - NinStar
- Database - All contributors
- Translations
- Deutsch - DeeKay-Deluxe
- Español - JhoanLsuper
- Magyar - Feeniheelo
- Nederlands - Thomanski
- Português - NinStar
- discord-rpc - Discord
- Godot - Godot Engine
- Godot-UnixSocket - Abdera7mane