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Update README.md
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DrA1ex authored Sep 30, 2023
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Expand Up @@ -59,7 +59,7 @@ The simulation can run in real-time as it utilizes WebGL for image rendering, re
- 300 particles: [link](https://dra1ex.github.io/physics-js/examples/gravity/)
- 1000 particles: [link](https://dra1ex.github.io/physics-js/examples/gravity/?count=1000&min_size=40&max_size=100&friction=0&restitution=0&gravity=110&w_scale=80)
- 5000 particles: [link](https://dra1ex.github.io/physics-js/examples/gravity/?count=5000&min_size=100&max_size=200&friction=0.1&restitution=0.85&gravity=80&min_distance=100&p_scale=15&w_scale=400&tree_cnt=16)
- Debug mode: [link](https://dra1ex.github.io/physics-js/examples/gravity/?count=300&min_size=20&max_size=40&gravity=10&p_scale=2&w_scale=10&debug=true)
- Debug mode: [link](https://dra1ex.github.io/physics-js/examples/gravity/?count=100&min_size=10&max_size=20&p_scale=10&w_scale=20&debug=true&debug_boundary=false)

## Examples

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