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Merge pull request #64 from DragonBox/release_1.0.0beta11
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Preparing release for 1.0.0beta11
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niezbop authored Dec 18, 2018
2 parents c4f45b0 + 641ce51 commit b98c6ec
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2 changes: 1 addition & 1 deletion .github_changelog_generator
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future-release=v1.0.0beta10
future-release=v1.0.0beta11
since-tag=v1.0.0beta1
exclude_tags_regex=v0\.[0-8]\..*
exclude-labels=nochangelog
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2 changes: 1 addition & 1 deletion Assets/Plugins/Editor/Uplift/About.cs
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Expand Up @@ -26,7 +26,7 @@ namespace Uplift
{
internal static class About
{
public static readonly string Version = "1.0.0beta10";
public static readonly string Version = "1.0.0beta11";
public static readonly string[] Authors = new string[]
{
"Przemysław Kamiński",
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2 changes: 1 addition & 1 deletion DevelopmentTools/Rakefile
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Expand Up @@ -67,7 +67,7 @@ end

# DEPLOYMENT

artifact_targets = ['5.6.5f1', '2017.1.2f1']
artifact_targets = ['5.6.5f1', '2017.1.2f1', '2017.2.1f1']
repository = 'uplift'
owner = 'Dragonbox'

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2 changes: 1 addition & 1 deletion README.md
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# UPLIFT

[![License](https://img.shields.io/badge/license-MIT-green.svg?style=flat)](https://github.com/DragonBox/uplift/blob/master/LICENSE)
![Version](https://img.shields.io/badge/version-1.0.0beta10-blue.svg)
![Version](https://img.shields.io/badge/version-1.0.0beta11-blue.svg)

Uplift is a __package manager__ for the [Unity](https://unity3d.com/) game engine, built in __C#__, that provides a standard format for distributing Unity3d assets, and is designed to easily manage the installation of assets into your projects.

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