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📰 Warn User if Redmodding Tools not Available Either when Installing or when REDdeploying #330
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Split feature type stuff out for testability, re-export for now Removed unused vortex settings path record. The paths are different for the get/set cases so it's not useful. Removed unused `IfFeatureEnabled`, might be useful later.
Because that's what it is. And we'll have a separate non-user-controlled dynamic feature coming up next..
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E1337Kat
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export const detectREDmoddingDlc = (state: VortexState, gameId: string): VortexToolDiscovered => { | ||
const tools = state.settings.gameMode.discovered[gameId]?.tools || {}; | ||
return Object.keys(tools).map((id) => tools[id]) | ||
.filter((iter) => (iter !== undefined) && (iter.path !== undefined)) | ||
.find((iter) => path.basename(iter.path).toLowerCase() === `redMod.exe`); | ||
}; | ||
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This is removed because it wasn't used?
E1337Kat
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Good so far... I think
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Creating another feature type to support this case.
Closes #305