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gh-70: add pso cache
🔨 build #133: Commit 0aaa3c3 pushed by EgorOrachyov
May 1, 2024 13:32 12m 53s main
May 1, 2024 13:32 12m 53s
gh-62: split gfx shader to modules, rework api, and move compilation …
🔨 build #132: Commit e4ccd09 pushed by EgorOrachyov
April 28, 2024 20:47 13m 11s main
April 28, 2024 20:47 13m 11s
gh-67: use new rtti for assets types
🔨 build #131: Commit 2ee87f6 pushed by EgorOrachyov
April 26, 2024 19:16 12m 11s main
April 26, 2024 19:16 12m 11s
gh-1: try fix ubuntu build
🔨 build #130: Commit 9499597 pushed by EgorOrachyov
April 24, 2024 13:20 12m 25s main
April 24, 2024 13:20 12m 25s
gh-1: try fix ubuntu build
🔨 build #129: Commit 498978c pushed by EgorOrachyov
April 24, 2024 12:54 21m 16s main
April 24, 2024 12:54 21m 16s
gh-1: try fix ubuntu build
🔨 build #128: Commit b77038f pushed by EgorOrachyov
April 24, 2024 12:45 12m 10s main
April 24, 2024 12:45 12m 10s
gh-1: try fix ubuntu build
🔨 build #127: Commit c59f3ba pushed by EgorOrachyov
April 24, 2024 12:31 12m 0s main
April 24, 2024 12:31 12m 0s
gh-69: full import data integration (remove old stuff)
🔨 build #126: Commit d181ca7 pushed by EgorOrachyov
April 24, 2024 12:23 12m 42s main
April 24, 2024 12:23 12m 42s
gh-69: add assimp import data
🔨 build #125: Commit f182298 pushed by EgorOrachyov
April 23, 2024 19:02 11m 1s main
April 23, 2024 19:02 11m 1s
gh-19: support asset loader implementation and auto registration usin…
🔨 build #124: Commit 12c7381 pushed by EgorOrachyov
April 23, 2024 13:43 10m 39s main
April 23, 2024 13:43 10m 39s
gh-69: add asset import data
🔨 build #123: Commit 9034650 pushed by EgorOrachyov
April 22, 2024 20:31 13m 20s main
April 22, 2024 20:31 13m 20s
gh-67: add user-defined struct and class reflection for rtti
🔨 build #122: Commit 9da7b09 pushed by EgorOrachyov
April 20, 2024 18:51 17m 34s main
April 20, 2024 18:51 17m 34s
gh-67: add user-defined struct and class reflection for rtti
🔨 build #121: Commit 5761b04 pushed by EgorOrachyov
April 20, 2024 18:20 20m 15s main
April 20, 2024 18:20 20m 15s
gh-67: add user-defined struct and class reflection for rtti
🔨 build #120: Commit 364df4d pushed by EgorOrachyov
April 20, 2024 18:13 16m 9s main
April 20, 2024 18:13 16m 9s
gh-67: add user-defined struct and class reflection for rtti
🔨 build #119: Commit 8d9be4c pushed by EgorOrachyov
April 20, 2024 17:58 12m 9s main
April 20, 2024 17:58 12m 9s
gh-68: move res->asset naming in engine
🔨 build #118: Commit 00ded30 pushed by EgorOrachyov
April 13, 2024 11:06 19m 16s main
April 13, 2024 11:06 19m 16s
gh-67: add rtti system foundation
🔨 build #117: Commit c5d78f7 pushed by EgorOrachyov
April 8, 2024 21:16 19m 15s main
April 8, 2024 21:16 19m 15s
gh-67: add rtti system foundation
🔨 build #116: Commit 1ef8713 pushed by EgorOrachyov
April 8, 2024 19:18 10m 38s main
April 8, 2024 19:18 10m 38s
gh-67: add rtti system foundation
🔨 build #115: Commit 32b2a52 pushed by EgorOrachyov
April 8, 2024 19:08 10m 31s main
April 8, 2024 19:08 10m 31s
gh-65: add dll manager for loading shared libraries
🔨 build #114: Commit 03a5ab9 pushed by EgorOrachyov
April 5, 2024 12:13 11m 44s main
April 5, 2024 12:13 11m 44s
gh-66: virtualize fs adding mount volumes and virtual paths
🔨 build #113: Commit fd0aa8a pushed by EgorOrachyov
April 4, 2024 19:23 12m 7s main
April 4, 2024 19:23 12m 7s
gh-64: introduce plugin system
🔨 build #112: Commit 52d5761 pushed by EgorOrachyov
April 4, 2024 13:38 14m 16s main
April 4, 2024 13:38 14m 16s
gh-56: load shader script sources on first load
🔨 build #111: Commit 56dd27f pushed by EgorOrachyov
March 24, 2024 21:29 10m 58s main
March 24, 2024 21:29 10m 58s
gh-56: add custom shader script file format and parser for loading sh…
🔨 build #110: Commit 5a358e5 pushed by EgorOrachyov
March 24, 2024 20:27 10m 37s main
March 24, 2024 20:27 10m 37s
gh-56: add missing qualifier
🔨 build #109: Commit da8f8f0 pushed by EgorOrachyov
March 23, 2024 19:19 10m 23s main
March 23, 2024 19:19 10m 23s