Releases: Exant64/CWESADX
CWE v1.2.4
CWE v1.2.3
Restored some sounds
Namely:-tantrum sound redone to be as in sa2
run from player sound
thinking sound - (this one is probably not the same one as in sa2 but this is what I found)
shiver sound
crawl sound
-Fixed MR Garden crash
-removed debugging leftover that made boredom 10000
-added support for DC gardens
CWE v1.2.1
Added support for DC gardens in garden toys
Fixed trigger field bug
CWE v1.2
-Color mixing reverted back
-Garden toys recovered!
(Station Square = TV)
(Mystic Ruins = Horse, no horse animation yet, beware)
(Egg Carrier = Radio)
-Option for child chao to have the unused floaty toy
-3D swirl fixed, ball shrunk down
-DC trumpet animation for the dreamcast option
-Chao react to other chao farting (yes I'm not kidding, it was an unfinished thing leftover, though it requires precise timing for the thinking cycle to start)
CWE v1.1.5
-Added a 50% chance if the chao is hero type it does the snuggle-thing on whistle
-Removed dreamcast eggs
-CHAODC pvm only gets loaded if Dreamcast config is enabled
-fixed color mixing to only work when chao is in egg, meaning it won't force it on already born chao
CWE v1.1.3
...I accidentally left in a test pokemon egg model.
CWE v1.1.2 (bugfix)
bugfix patch
CWE v1.1
Chao World Extended first release
-Dreamcast Breeding flower added
-WIP TV custom object that does nothing (you gotta build the project yourself and remove the comment from the writejump)
-Unused Rattles brought back (hero/dark)
-3D emotion balls! (experimental, but works mostly, models by the one and only Justin113D and ChrisOfChaos)
-Character Chao Evolution completely removed for now
-Started working on bringing back sounds (only brought back one right now which is the chao crying on the floor from hunger one)
CWE v0.9.8
-Fixed color mixing
-Added INI based configuration thanks to new Mod Loader version
-Shiny Jewel eggs
-VERY WIP bright chao recreation
-Dreamcast fruits thanks to PkR (one is unused, gonna be used in some release soon)
-Character chao apparently broke regular evolutions so don't use that since I have no fix right now.