Tighten solver tolerances for terrain reg test on GPU #1312
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Summary
To avoid reg test non-determinism when running on GPU, it's good to have tight tolerances for the linear solvers. Also fixed a bunch of whitespace weirdness.
GPU Run-to-run variability before this PR:
After:
Pull request type
Please check the type of change introduced:
Checklist
This PR was tested by running: