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Since there is a quicksave hotkey, there should be a corresponding quickload hotkey to make iterating on your gameplay with quicksaves easier. Additionally, quickload on a key is a typical feature of many games, so it is expected to exist if quicksave exists.
This lua code runs the quick load for a skirmish in the US localization:
local path = GetSpecialFilePath(import("/lua/user/prefs.lua").GetCurrentProfile().Name, "QuickSave", "SaveGame")
LoadSavedGame(path)
Describe the Feature
Since there is a quicksave hotkey, there should be a corresponding quickload hotkey to make iterating on your gameplay with quicksaves easier. Additionally, quickload on a key is a typical feature of many games, so it is expected to exist if quicksave exists.
This lua code runs the quick load for a skirmish in the US localization:
I adapted it from the quicksave function:
fa/lua/ui/game/gamemain.lua
Lines 1073 to 1098 in 727125e
It's worth nothing that "QuickSave" is the localized string
"<LOC QuickSave>QuickSave"
.Quickload also needs the same conditionals as QuickSave (active session, campaign vs skirmish, not multiplayer or replay, etc.).
Expected Behavior
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Screenshots
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Additional context
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