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Pull requests list

Repr improvement
#6597 opened Dec 22, 2024 by lL1l1 Loading…
2 tasks done
Annotations related to script tasks area: sim Area that is affected by the Simulation of the Game area: ui Anything to do with the User Interface of the Game type: intellisense
#6596 opened Dec 21, 2024 by lL1l1 Loading…
2 tasks done
Development I of 2025
Prevent the Vulthoo from missing units that are directly beneath it area: unit-blueprint related to issues in unit blueprints (*_unit.bp)
#6595 opened Dec 20, 2024 by Basilisk3 Loading…
1 task done
Replace self:GetLauncher()
#6594 opened Dec 18, 2024 by MrRowey Loading…
2 tasks
Replacing self:GetBlueprint()
#6593 opened Dec 18, 2024 by MrRowey Loading…
2 tasks
Replace left over self:GetArmy() with Self.Army
#6592 opened Dec 18, 2024 by MrRowey Loading…
2 tasks
Buff UEF ACU Drone's rebuild costs area: balance idea related to suggestions for unit balance
#6591 opened Dec 18, 2024 by lL1l1 Loading…
2 tasks done
Development I of 2025
Reduce Aeon and Seraphim T2 PD damage area: balance idea related to suggestions for unit balance
#6590 opened Dec 18, 2024 by lL1l1 Loading…
1 task done
Development I of 2025
Increase UEF T3 shield regen delay 1 -> 3 seconds area: balance idea related to suggestions for unit balance
#6589 opened Dec 18, 2024 by lL1l1 Loading…
1 task done
Development I of 2025
Reduce Seraphim Destroyer underwater speed 5 -> 4.5 area: balance idea related to suggestions for unit balance
#6588 opened Dec 18, 2024 by lL1l1 Loading…
2 tasks done
Development I of 2025
Improve comments for unit-specific blueprint fields area: unit-blueprint related to issues in unit blueprints (*_unit.bp) type: intellisense
#6587 opened Dec 18, 2024 by lL1l1 Draft
1 of 2 tasks
Firestate Hotkey Instant Response
#6586 opened Dec 17, 2024 by clyfordv Loading…
WorldviewCommandModeTableStreamline
#6585 opened Dec 17, 2024 by clyfordv Loading…
Nerf the Seraphim T3 Subhunter and make larger formations of it less oppressive pt. 2 area: balance related to units balance
#6584 opened Dec 16, 2024 by Basilisk3 Loading…
1 task
Fix personal shields reflecting above the water surface area: graphics Anything Related to the Game Graphics type: bug
#6583 opened Dec 12, 2024 by lL1l1 Draft
1 of 2 tasks
Development I of 2025
Fix /division arg not being valid and division image filename format area: matchmaker/autolobby related to the matchmaker lobby area: ui Anything to do with the User Interface of the Game type: bug
#6581 opened Dec 12, 2024 by lL1l1 Loading…
2 tasks done
Development I of 2025
Fix Megalith's GetCommandQueue not functioning as expected area: ui Anything to do with the User Interface of the Game area: unit-blueprint related to issues in unit blueprints (*_unit.bp) type: bug
#6578 opened Dec 8, 2024 by lL1l1 Loading…
2 tasks done
Development I of 2025
Preserve the world camera when switching to/from split view area: ui Anything to do with the User Interface of the Game
#6576 opened Dec 5, 2024 by Garanas Loading…
2 tasks done
Automatically rotate the Monkeylord towards targets, limited outside a range area: balance idea related to suggestions for unit balance
#6574 opened Dec 4, 2024 by lL1l1 Loading…
2 tasks done
Development I of 2025
Fix bombers missing during vertical movement area: sim Area that is affected by the Simulation of the Game type: bug
#6572 opened Dec 3, 2024 by lL1l1 Loading…
2 tasks done
Development I of 2025
Move chrono dampener to sensors/fire rate slot area: balance idea related to suggestions for unit balance area: balance related to units balance
#6571 opened Dec 2, 2024 by lL1l1 Loading…
2 tasks done
Integration of Cinematics - MoveTo functionality feature: hotkeys related to miscellaneous hotkeys
#6570 opened Dec 1, 2024 by Garanas Draft
1 of 2 tasks
Combine Ahwassa bomb's final 3 damage instances into 1 area: balance related to units balance
#6563 opened Nov 29, 2024 by lL1l1 Loading…
1 task done
Development I of 2025
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