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Send game_info message if social add/remove changes game visibility (… #2417

Send game_info message if social add/remove changes game visibility (…

Send game_info message if social add/remove changes game visibility (… #2417

Triggered via push November 3, 2024 17:34
Status Failure
Total duration 5m 48s
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test.yml

on: push
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3 errors and 2 warnings
unit-test: tests/integration_tests/test_game.py#L810
test_restore_game_session_live[json] AssertionError: assert [{'player_ids...'team_id': 2}] == [{'player_ids...'team_id': 2}] At index 1 diff: {'team_id': 2, 'player_ids': []} != {'team_id': 2, 'player_ids': [3]} Full diff: [ { 'player_ids': [ 1, ], 'team_id': 1, }, { - 'player_ids': [ + 'player_ids': [], ? ++ - 3, - ], 'team_id': 2, }, ]
unit-test: tests/integration_tests/test_game.py#L1329
test_game_stats_broadcasts_achievement_updates[qstream] asyncio.exceptions.TimeoutError
unit-test
Process completed with exit code 1.
docker-build
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
unit-test
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3, actions/setup-python@v4. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/