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Update, Added GetAuthTicket, to be able to do the Auth Workflow on a server #726

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…server from an home made API

According to Steamworks documentation, you can Auth a Client to a backend Api using GetAuthTickerForWebApi.

But there is also a version using the commong GetAuthTicket, for GameServer to do the same thing, but Server to Server(Api)

francoios and others added 10 commits July 17, 2023 19:53
Update of SteamClient
Update of SteamServer
…an be passed a send buffer size

Fixed SteamNetworkingMessages that was missing some static keywords
Changed the first parameter in the CreateListenSocketP2PFakeIP method calls from a static '0' to 'fakePortIndex'. This adjustment enables dynamic assignment of the port index based on the input, enhancing code flexibility and correctness.
Bad DownloadAsync implementation
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