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Some f3d parser cleanup #276
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idk much about f3d but code looks ok to me (I haven't tried this yet)
While testing this I found out that sm64 straight up does not work with the f3d importer. I am not surprised at all. I then tested the f3d importer with some Kirby display lists that I exported and it worked just fine. So therefore I approve :) |
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It seems like sm64 didn't work before, or after this. That will be something to address in a different PR which is probably a long time coming for the f3d importer.
Thanks |
merged main and #271, seems to be fine still :) will merge soon tm |
I did not break importing OoT scenes so it must be fine