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Fix nodes moving on project load
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- If one of their coordinates was 0, an if conditional was triggered that should've only been triggered if the coordinates are null on load.
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FaultyFunctions committed Aug 9, 2021
1 parent 6de0ca8 commit f65ddfe
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2 changes: 1 addition & 1 deletion electron/package-lock.json

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2 changes: 1 addition & 1 deletion electron/package.json
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
{
"name": "crochet",
"main": "main.js",
"version": "0.1.4",
"version": "0.1.5",
"license": "MIT",
"author": "@FaultyFunctions",
"description": "An editor for Yarn files. Forked from YarnEditor.",
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9,200 changes: 5,440 additions & 3,760 deletions package-lock.json

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2 changes: 1 addition & 1 deletion package.json
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
{
"name": "crochet",
"version": "0.1.5",
"description": "An editor for Yarn files. Forked from YarnEditor.",
"license": "MIT",
"author": "@FaultyFunctions",
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"bugs": {
"url": "https://github.com/FaultyFunctions/Crochet/issues"
},
"version": "0.1.4",
"scripts": {
"build": "npm run copy-version && webpack -p --progress --mode production --config webpack.config.js",
"build-dev": "npm run copy-version && cross-env NODE_ENV=dev webpack -p --progress --config webpack.config.js",
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