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Releases: FenrirServer/Fenrir.Multiplayer

v1.0.26

24 Jun 03:04
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v1.0.26 - fixing version parity between nuget and npm releases

v1.0.25

24 Jun 02:47
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Fixed issue when a generic message type would cause a different type hash if imported via two different assemblies or assembly versions (e.g. Game.Shared.dll 1.0.1 vs Game.Shared.dll 1.0.2, or DLL vs assembly definition)

v1.0.24

15 Feb 01:17
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v1.0.24 - Adding CCU metric to server info

v1.0.23

12 Feb 23:16
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v1.0.23 - Fixing LiteNet dependency for the UnityPackage

v1.0.22

07 Feb 07:53
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  • Updating ServerInfoService - now supporting HEAD requests

v1.0.21

06 Feb 15:02
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Added NetworkServer.ServerInfoPort, changing which allows to independently control Server Info service listen port

v1.0.20

30 Jan 08:13
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Fixed issue when same message type could not have been used as an Event, Request or Response

v1.0.19

25 Jan 03:06
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  • Fixed an issue with not being able to reconnect after Disconnect() is called

v1.0.18

09 Jan 07:48
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v1.0.18

v1.0.17

06 Dec 04:16
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Version bump to 1.0.17