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20 changes: 20 additions & 0 deletions
20
Server/mods/deathmatch/logic/packets/CPlayerWorldSpecialPropertyPacket.cpp
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/***************************************************************************** | ||
* | ||
* PROJECT: Multi Theft Auto | ||
* LICENSE: See LICENSE in the top level directory | ||
* FILE: mods/deathmatch/logic/packets/CPlayerWorldSpecialPropertyPacket.cpp | ||
* | ||
* Multi Theft Auto is available from https://www.multitheftauto.com/ | ||
* | ||
*****************************************************************************/ | ||
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#include "StdInc.h" | ||
#include "CPlayerWorldSpecialPropertyPacket.h" | ||
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bool CPlayerWorldSpecialPropertyPacket::Read(NetBitStreamInterface& stream) noexcept | ||
{ | ||
stream.ReadString(m_property); | ||
stream.ReadBit(m_enabled); | ||
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return true; | ||
} |
34 changes: 34 additions & 0 deletions
34
Server/mods/deathmatch/logic/packets/CPlayerWorldSpecialPropertyPacket.h
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Original file line number | Diff line number | Diff line change |
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/***************************************************************************** | ||
* | ||
* PROJECT: Multi Theft Auto | ||
* LICENSE: See LICENSE in the top level directory | ||
* FILE: mods/deathmatch/logic/packets/CPlayerWorldSpecialPropertyPacket.h | ||
* | ||
* Multi Theft Auto is available from https://www.multitheftauto.com/ | ||
* | ||
*****************************************************************************/ | ||
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#pragma once | ||
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#include <string> | ||
#include <cstdint> | ||
#include "CPacket.h" | ||
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class CPlayerWorldSpecialPropertyPacket final : public CPacket | ||
{ | ||
public: | ||
CPlayerWorldSpecialPropertyPacket() noexcept {} | ||
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ePacketID GetPacketID() const noexcept { return PACKET_ID_PLAYER_WORLD_SPECIAL_PROPERTY; } | ||
unsigned long GetFlags() const noexcept { return PACKET_HIGH_PRIORITY | PACKET_RELIABLE | PACKET_SEQUENCED; } | ||
virtual ePacketOrdering GetPacketOrdering() const noexcept { return PACKET_ORDERING_DEFAULT; } | ||
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bool Read(NetBitStreamInterface& stream) noexcept; | ||
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std::string GetProperty() const noexcept { return m_property; } | ||
bool IsEnabled() const noexcept { return m_enabled; } | ||
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private: | ||
std::string m_property; | ||
bool m_enabled; | ||
}; |
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