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Releases: FirstGearGames/FishySteamworks

4.1.1

26 Aug 18:54
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  • Added check for server connection start failure (#14).
  • Fixed collection modified error on server (#13).
  • Added package.json file (#11).
  • Fixed wrong remote connection callback API being used for Steam Game Server.

4.1.0

27 Feb 19:10
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  • Fish-Networking 4.1.0 support.

4.0.0

27 Dec 16:11
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  • Fish-Networking 4.0.0 support. This is backwards compatible with 3x.
  • Added check to prevent Shutdown from calling multiple times without a prior initialization.
  • Removed SteamAppId field; this should be handled by third party softwares.

2.1.2

23 Oct 18:45
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  • Added deinitializer to FishySteamworks.

2.1.1

01 Oct 14:15
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  • Updated SetServerBindAddress signature to Fish-Networking 2.0.0.

2.1.0

18 Aug 13:39
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  • Increased version to match other projects with Fish-Networking 2.0.0 support.
  • Fixed ClientId 32767 not found error when being used with Multipass.

2.0.0

12 Jun 16:07
6b20e85
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  • FishNetworking 2.0.0 support.

1.6.0

30 Mar 18:52
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  • GetConnectionAddress now works for clientHost as well.
  • Changed from ConcurrentQueue to Queue.
  • Shutting down the socket properly recycles pending packets now.

1.5.0

19 Feb 14:00
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  • FishNetworking 1.3.1 Multipass transport support.

1.4.4

17 Jan 15:26
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  • Removed obsolete method.