Sylver Engine is a 2d game engine written in Java. The game engine has an OpenGL 3.0 capable rendering pipeline with dynamic lights and shadows, as well as high dynamic range. It also includes all the client/server netcode that enables online multiplayer.
The following are runtime dependencies of sylver engine. 1.) Jogamp - libraries and natives for OpenGL and OpenAL 2.) 3Dsound - OpenAL wrapper
These dependencies are included in this project under the Dependencies folder.