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Fixed "Bound by" items not detecting by QB (#16636)
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Some items can be bound to the player in Blood Magic (Blood Orbs, Activation Crystals and Ritual Diviners) those don't count for the quest when they are bound.
Also clarified that Energy Crystal has to be fully charged (#15373 (comment))
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OlliedeLeeuw authored Jul 13, 2024
1 parent e78b549 commit 592782b
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Showing 10 changed files with 10 additions and 10 deletions.
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"partialMatch:1": 1,
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"ignoreNBT:1": 0,
"ignoreNBT:1": 1,
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"requiredItems:9": {
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Expand Up @@ -43,7 +43,7 @@
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Expand Up @@ -51,7 +51,7 @@
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Expand Up @@ -43,7 +43,7 @@
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Expand Up @@ -200,7 +200,7 @@
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Expand Up @@ -39,7 +39,7 @@
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Expand Up @@ -39,7 +39,7 @@
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Expand Up @@ -43,7 +43,7 @@
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Expand Up @@ -43,7 +43,7 @@
"partialMatch:1": 1,
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Expand Up @@ -30,7 +30,7 @@
"lockedProgress:1": 0,
"autoClaim:1": 0,
"isSilent:1": 0,
"desc:8": "You need this to start Rituals. More complex rituals need the Activated version. To use it, bind it to yourself and right click on the center of the ritual."
"desc:8": "You need this to start Rituals. More complex rituals need the Activated version. To use it, bind it to yourself and right click on the center of the ritual.\n\n[note]The Energy Crystal needs to be fully charged.[/note]"
}
},
"tasks:9": {
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