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add level 6 and end screen
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benknight135 committed Sep 6, 2020
1 parent 2ce640e commit d0b08aa
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Showing 15 changed files with 392 additions and 112 deletions.
Binary file renamed build/blind-0.0.11.gb → build/blind-0.0.13.gb
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Binary file renamed build/blind-0.0.10.gb → build/blind-0.0.14.gb
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Binary file renamed build/blind-0.0.12.gb → build/blind-0.0.15.gb
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Binary file modified sprites/character/playerTiles.gbr
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Binary file modified sprites/levels/level4Map.gbm
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Binary file added sprites/levels/level6Map.gbm
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Binary file added sprites/levels/levelEnd.gbm
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4 changes: 2 additions & 2 deletions src/level1/level4Map.c
Original file line number Diff line number Diff line change
Expand Up @@ -29,13 +29,13 @@ unsigned char level4Map[] =
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Expand Down
65 changes: 65 additions & 0 deletions src/level1/level6Map.c
Original file line number Diff line number Diff line change
@@ -0,0 +1,65 @@
/*
LEVEL6MAP.C
Map Source File.
Info:
Section :
Bank : 0
Map size : 20 x 18
Tile set : levelTiles.gbr
Plane count : 1 plane (8 bits)
Plane order : Tiles are continues
Tile offset : 0
Split data : No
This file was generated by GBMB v1.8
*/

#define level6MapWidth 20
#define level6MapHeight 18
#define level6MapBank 0

unsigned char level6Map[] =
{
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};

/* End of LEVEL6MAP.C */
27 changes: 27 additions & 0 deletions src/level1/level6Map.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,27 @@
/*
LEVEL6MAP.H
Map Include File.
Info:
Section :
Bank : 0
Map size : 20 x 18
Tile set : levelTiles.gbr
Plane count : 1 plane (8 bits)
Plane order : Tiles are continues
Tile offset : 0
Split data : No
This file was generated by GBMB v1.8
*/

#define level6MapWidth 20
#define level6MapHeight 18
#define level6MapBank 0

extern unsigned char level6Map[];

/* End of LEVEL6MAP.H */
65 changes: 65 additions & 0 deletions src/level1/levelEndMap.c
Original file line number Diff line number Diff line change
@@ -0,0 +1,65 @@
/*
LEVELENDMAP.C
Map Source File.
Info:
Section :
Bank : 0
Map size : 20 x 18
Tile set : levelTiles.gbr
Plane count : 1 plane (8 bits)
Plane order : Tiles are continues
Tile offset : 0
Split data : No
This file was generated by GBMB v1.8
*/

#define levelEndMapWidth 20
#define levelEndMapHeight 18
#define levelEndMapBank 0

unsigned char levelEndMap[] =
{
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};

/* End of LEVELENDMAP.C */
27 changes: 27 additions & 0 deletions src/level1/levelEndMap.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,27 @@
/*
LEVELENDMAP.H
Map Include File.
Info:
Section :
Bank : 0
Map size : 20 x 18
Tile set : levelTiles.gbr
Plane count : 1 plane (8 bits)
Plane order : Tiles are continues
Tile offset : 0
Split data : No
This file was generated by GBMB v1.8
*/

#define levelEndMapWidth 20
#define levelEndMapHeight 18
#define levelEndMapBank 0

extern unsigned char levelEndMap[];

/* End of LEVELENDMAP.H */
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