Nightly-Build-CI #29
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# Nightly Build CI. This compiles TRAP™ for Windows and Linux (Ubuntu) | |
name: Nightly-Build-CI | |
# Controls when the workflow will run | |
on: | |
# Run the nightly build every day at 3am | |
schedule: | |
- cron: '0 3 * * *' | |
# Allows you to run this workflow manually from the Actions tab | |
workflow_dispatch: | |
jobs: | |
build-linux: | |
name: Build Linux | |
runs-on: [self-hosted, Linux, X64, ubuntu, "24.10", cpu] | |
strategy: | |
matrix: | |
compiler: [clang, gcc] | |
configuration: [Debug, Release, RelWithDebInfo, Profiling, ASan_LSan_UBSan, TSan] | |
clang_version: [19] | |
gcc_version: [14] | |
env: | |
CONFIGURATION: ${{matrix.configuration}} | |
COMPILER: ${{matrix.compiler}} | |
steps: | |
- name: Cleanup workspace | |
if: ${{ always() }} | |
uses: gamestrap/[email protected] | |
- name: Checkout repository and submodules | |
uses: actions/checkout@v4 | |
with: | |
submodules: 'true' | |
ref: 'dev' #Nightly Build is always run on dev branch | |
- name: Checkout DiscordGameSDK | |
if: env.HAS_GIT_NDA_DEPS && env.HAS_GIT_NDA_DEPS_DISCORDGAMESDK | |
env: | |
HAS_GIT_NDA_DEPS: ${{ secrets.GIT_NDA_DEPS }} | |
HAS_GIT_NDA_DEPS_DISCORDGAMESDK: ${{ secrets.GIT_NDA_DEPS_DISCORDGAMESDK }} | |
run: | | |
cd Dependencies/DiscordGameSDK | |
git init | |
git remote add origin ${{ secrets.GIT_NDA_DEPS }}/${{ secrets.GIT_NDA_DEPS_DISCORDGAMESDK }} | |
git pull origin main | |
cd ../.. | |
- name: Checkout NVIDIA Nsight Aftermath SDK | |
if: env.HAS_GIT_NDA_DEPS && env.HAS_GIT_NDA_DEPS_NSIGHTAFTERMATH | |
env: | |
HAS_GIT_NDA_DEPS: ${{ secrets.GIT_NDA_DEPS }} | |
HAS_GIT_NDA_DEPS_NSIGHTAFTERMATH: ${{ secrets.GIT_NDA_DEPS_NSIGHTAFTERMATH }} | |
run: | | |
cd Dependencies/Nsight-Aftermath | |
git init | |
git remote add origin ${{ secrets.GIT_NDA_DEPS }}/${{ secrets.GIT_NDA_DEPS_NSIGHTAFTERMATH }} | |
git pull origin main | |
cd ../.. | |
- name: Checkout Steamworks SDK | |
if: env.HAS_GIT_NDA_DEPS && env.HAS_GIT_NDA_DEPS_STEAMWORKSSDK | |
env: | |
HAS_GIT_NDA_DEPS: ${{ secrets.GIT_NDA_DEPS }} | |
HAS_GIT_NDA_DEPS_STEAMWORKSSDK: ${{ secrets.GIT_NDA_DEPS_STEAMWORKSSDK }} | |
run: | | |
cd Dependencies/SteamworksSDK | |
git init | |
git remote add origin ${{ secrets.GIT_NDA_DEPS }}/${{ secrets.GIT_NDA_DEPS_STEAMWORKSSDK }} | |
git pull origin main | |
cd ../.. | |
- name: Add toolchain ppa | |
run: sudo add-apt-repository --yes ppa:ubuntu-toolchain-r/ppa | |
- name: Update package list | |
run: sudo apt update | |
- name: Install shared dependencies | |
run: | | |
sudo apt install -y mold xorg-dev libwayland-dev libxkbcommon-dev wayland-protocols ninja-build | |
sudo update-alternatives --install /usr/bin/python python /usr/bin/python3 10 | |
sudo update-alternatives --install /usr/bin/pip pip /usr/bin/pip3 10 | |
- name: Install compiler | |
run: | | |
if [ "${{matrix.compiler}}" == "clang" ]; then | |
sudo apt install -y clang-${{matrix.clang_version}} llvm-${{matrix.clang_version}} libclang-rt-${{matrix.clang_version}}-dev; | |
sudo update-alternatives --install /usr/bin/llvm-ar llvm-ar /usr/bin/llvm-ar-${{matrix.clang_version}} 10; | |
sudo update-alternatives --install /usr/bin/clang clang /usr/bin/clang-${{matrix.clang_version}} 10; | |
sudo update-alternatives --install /usr/bin/clang++ clang++ /usr/bin/clang++-${{matrix.clang_version}} 10; | |
export CC=clang-${{matrix.clang_version}}; | |
export CXX=clang++-${{matrix.clang_version}}; | |
elif [ "${{matrix.compiler}}" == "gcc" ]; then | |
sudo apt install -y g++-${{matrix.gcc_version}}; | |
sudo update-alternatives --install /usr/bin/g++ g++ /usr/bin/g++-${{matrix.gcc_version}} 10; | |
sudo update-alternatives --install /usr/bin/gcc gcc /usr/bin/gcc-${{matrix.gcc_version}} 10; | |
export CC=gcc-${{matrix.gcc_version}}; | |
export CXX=g++-${{matrix.gcc_version}}; | |
fi | |
- name: Make scripts and premake executable | |
run: | | |
chmod +x libs/premake5/linux/premake5; | |
chmod +x GeneratorScripts/GenerateProjectNinjaGCC.sh | |
chmod +x GeneratorScripts/GenerateProjectNinjaClang.sh | |
- name: Generate Ninja files | |
run: | | |
cd GeneratorScripts/; | |
if [ "${{matrix.compiler}}" == "gcc" ]; then | |
./GenerateProjectNinjaGCC.sh; | |
elif [ "${{matrix.compiler}}" == "clang" ]; then | |
./GenerateProjectNinjaClang.sh; | |
fi | |
cd ..; | |
- name: Setup problem matchers | |
uses: ./.github/composite/problem-matchers | |
- name: Compile code | |
run: ninja ${{matrix.configuration}} -j $(nproc) | |
- name: Finalize data for artifact | |
run: | | |
cp -r Games/Headless-Tests/Assets bin/${{matrix.configuration}}-linux-x86_64/Games/Headless-Tests/ | |
cp -r Games/Sandbox/Assets bin/${{matrix.configuration}}-linux-x86_64/Games/Sandbox/ | |
cp -r Games/Tests/Assets bin/${{matrix.configuration}}-linux-x86_64/Games/Tests/ | |
cp -r Games/Tests3D/Assets bin/${{matrix.configuration}}-linux-x86_64/Games/Tests3D/ | |
cp -r Games/TRAP-Editor/Assets bin/${{matrix.configuration}}-linux-x86_64/Games/TRAP-Editor/ | |
cp -r Games/TRAP-Editor/Resources bin/${{matrix.configuration}}-linux-x86_64/Games/TRAP-Editor/ | |
cp -r Utility/QOIConv bin/${{matrix.configuration}}-linux-x86_64/Utility/ | |
cp -r Licenses bin/${{matrix.configuration}}-linux-x86_64/Licenses | |
rm bin/${{matrix.configuration}}-linux-x86_64/Utility/QOIConv/QOIConv.exe | |
- name: Upload artifacts (TrappedGames) | |
env: | |
artifact_hostname: ${{secrets.ARTIFACT_HOST}} | |
if: env.artifact_hostname != null | |
uses: ./.github/composite/artifact-upload | |
with: | |
target-filename: Linux ${{matrix.compiler}} ${{matrix.configuration}} Executables | |
server-hostname: ${{ secrets.ARTIFACT_HOST }} | |
server-share: "artifacts" | |
server-username: ${{ secrets.ARTIFACT_USERNAME }} | |
server-password: ${{ secrets.ARTIFACT_PASSWORD }} | |
folder-to-upload: > | |
bin/${{matrix.configuration}}-linux-x86_64/./Games | |
bin/${{matrix.configuration}}-linux-x86_64/./Utility | |
bin/${{matrix.configuration}}-linux-x86_64/./UnitTests | |
bin/${{matrix.configuration}}-linux-x86_64/./Licenses | |
- name: Upload artifacts (GitHub) | |
env: | |
artifact_hostname: ${{secrets.ARTIFACT_HOST}} | |
if: env.artifact_hostname == null | |
uses: actions/upload-artifact@v4 | |
with: | |
name: Linux ${{matrix.compiler}} ${{matrix.configuration}} Executables | |
path: | | |
bin/${{matrix.configuration}}-linux-x86_64/Games | |
bin/${{matrix.configuration}}-linux-x86_64/Utility | |
bin/${{matrix.configuration}}-linux-x86_64/UnitTests | |
bin/${{matrix.configuration}}-linux-x86_64/Licenses | |
build-windows: | |
name: Build Windows MSVC 2022 | |
runs-on: [self-hosted, windows, X64, cpu] | |
strategy: | |
matrix: | |
configuration: [Debug, Release, RelWithDebInfo, Profiling] | |
env: | |
CONFIGURATION: ${{matrix.configuration}} | |
steps: | |
- name: Cleanup workspace | |
if: ${{ always() }} | |
uses: gamestrap/[email protected] | |
- name: Checkout repository and submodules | |
uses: actions/checkout@v4 | |
with: | |
submodules: 'true' | |
ref: 'dev' #Nightly Build is always run on dev branch | |
- name: Checkout DiscordGameSDK | |
if: env.HAS_GIT_NDA_DEPS && env.HAS_GIT_NDA_DEPS_DISCORDGAMESDK | |
env: | |
HAS_GIT_NDA_DEPS: ${{ secrets.GIT_NDA_DEPS }} | |
HAS_GIT_NDA_DEPS_DISCORDGAMESDK: ${{ secrets.GIT_NDA_DEPS_DISCORDGAMESDK }} | |
run: | | |
cd Dependencies/DiscordGameSDK | |
git init | |
git remote add origin ${{ secrets.GIT_NDA_DEPS }}/${{ secrets.GIT_NDA_DEPS_DISCORDGAMESDK }} | |
git pull origin main | |
cd ../.. | |
- name: Checkout NVIDIA Nsight Aftermath SDK | |
if: env.HAS_GIT_NDA_DEPS && env.HAS_GIT_NDA_DEPS_NSIGHTAFTERMATH | |
env: | |
HAS_GIT_NDA_DEPS: ${{ secrets.GIT_NDA_DEPS }} | |
HAS_GIT_NDA_DEPS_NSIGHTAFTERMATH: ${{ secrets.GIT_NDA_DEPS_NSIGHTAFTERMATH }} | |
run: | | |
cd Dependencies/Nsight-Aftermath | |
git init | |
git remote add origin ${{ secrets.GIT_NDA_DEPS }}/${{ secrets.GIT_NDA_DEPS_NSIGHTAFTERMATH }} | |
git pull origin main | |
cd ../.. | |
- name: Checkout Steamworks SDK | |
if: env.HAS_GIT_NDA_DEPS && env.HAS_GIT_NDA_DEPS_STEAMWORKSSDK | |
env: | |
HAS_GIT_NDA_DEPS: ${{ secrets.GIT_NDA_DEPS }} | |
HAS_GIT_NDA_DEPS_STEAMWORKSSDK: ${{ secrets.GIT_NDA_DEPS_STEAMWORKSSDK }} | |
run: | | |
cd Dependencies/SteamworksSDK | |
git init | |
git remote add origin ${{ secrets.GIT_NDA_DEPS }}/${{ secrets.GIT_NDA_DEPS_STEAMWORKSSDK }} | |
git pull origin main | |
cd ../.. | |
- name: Setup developer console | |
uses: ilammy/msvc-dev-cmd@v1 | |
with: | |
arch: x64 | |
- name: Generate Ninja files | |
run: | | |
cd GeneratorScripts | |
.\GenerateProjectNinjaMSVC.bat | |
cd .. | |
- name: Setup problem matchers | |
uses: ./.github/composite/problem-matchers | |
- name: Compile code | |
run: | | |
$maxCPUCount = if($env:CONTAINER_MAX_CPUS) {$env:CONTAINER_MAX_CPUS} Else {$env:NUMBER_OF_PROCESSORS} | |
ninja ${{matrix.configuration}} -j $maxCPUCount | |
- name: Finalize data for artifact | |
run: | | |
Xcopy Games\Headless-Tests\Assets bin\${{matrix.configuration}}-windows-x86_64\Games\Headless-Tests\Assets /I /H /E /C | |
Xcopy Games\Sandbox\Assets bin\${{matrix.configuration}}-windows-x86_64\Games\Sandbox\Assets /I /H /E /C | |
Xcopy Games\Tests\Assets bin\${{matrix.configuration}}-windows-x86_64\Games\Tests\Assets /I /H /E /C | |
Xcopy Games\Tests3D\Assets bin\${{matrix.configuration}}-windows-x86_64\Games\Tests3D\Assets /I /H /E /C | |
Xcopy Games\TRAP-Editor\Assets bin\${{matrix.configuration}}-windows-x86_64\Games\TRAP-Editor\Assets /I /H /E /C | |
Xcopy Games\TRAP-Editor\Resources bin\${{matrix.configuration}}-windows-x86_64\Games\TRAP-Editor\Resources /I /H /E /C | |
Xcopy Licenses bin\${{matrix.configuration}}-windows-x86_64\Licenses /I /H /E /C | |
Xcopy Utility\QOIConv bin\${{matrix.configuration}}-windows-x86_64\Utility\QOIConv /I /H /E /C | |
Xcopy Redists bin\${{matrix.configuration}}-windows-x86_64\Redists /I /H /E /C | |
Get-ChildItem -Path "bin" -Filter "*.pdb" -Recurse | Remove-Item -Force | |
Remove-Item bin\${{matrix.configuration}}-windows-x86_64\Utility\QOIConv\QOIConv | |
- name: Upload artifacts (TrappedGames) | |
env: | |
artifact_hostname: ${{secrets.ARTIFACT_HOST}} | |
if: env.artifact_hostname != null | |
uses: ./.github/composite/artifact-upload | |
with: | |
target-filename: Windows MSVC 2022 ${{matrix.configuration}} Executables | |
server-hostname: ${{ secrets.ARTIFACT_HOST }} | |
server-share: "artifacts" | |
server-username: ${{ secrets.ARTIFACT_USERNAME }} | |
server-password: ${{ secrets.ARTIFACT_PASSWORD }} | |
folder-to-upload: > | |
bin/${{matrix.configuration}}-windows-x86_64/./Games | |
bin/${{matrix.configuration}}-windows-x86_64/./Utility | |
bin/${{matrix.configuration}}-windows-x86_64/./UnitTests | |
bin/${{matrix.configuration}}-windows-x86_64/./Licenses | |
bin/${{matrix.configuration}}-windows-x86_64/./Redists | |
- name: Upload artifacts (GitHub) | |
env: | |
artifact_hostname: ${{secrets.ARTIFACT_HOST}} | |
if: env.artifact_hostname == null | |
uses: actions/upload-artifact@v4 | |
with: | |
name: Windows MSVC 2022 ${{matrix.configuration}} Executables | |
path: | | |
bin/${{matrix.configuration}}-windows-x86_64/Games | |
bin/${{matrix.configuration}}-windows-x86_64/Utility | |
bin/${{matrix.configuration}}-windows-x86_64/UnitTests | |
bin/${{matrix.configuration}}-windows-x86_64/Licenses | |
bin/${{matrix.configuration}}-windows-x86_64/Redists | |
test-linux: | |
name: Unit-Test Linux | |
runs-on: [self-hosted, Linux, X64, ubuntu, cpu] | |
strategy: | |
matrix: | |
compiler: [clang, gcc] | |
configuration: [Debug, Release, RelWithDebInfo, Profiling, ASan_LSan_UBSan, TSan] | |
needs: build-linux | |
steps: | |
- name: Cleanup workspace | |
if: ${{ always() }} | |
uses: gamestrap/[email protected] | |
- name: Download artifact (TrappedGames) | |
env: | |
artifact_hostname: ${{secrets.ARTIFACT_HOST}} | |
if: env.artifact_hostname != null | |
uses: gamestrap/[email protected] | |
with: | |
server-hostname: ${{ secrets.ARTIFACT_HOST }} | |
server-share: "artifacts" | |
server-username: ${{ secrets.ARTIFACT_USERNAME }} | |
server-password: ${{ secrets.ARTIFACT_PASSWORD }} | |
artifact-name: "Linux ${{matrix.compiler}} ${{matrix.configuration}} Executables" | |
- name: Download artifact (GitHub) | |
env: | |
artifact_hostname: ${{secrets.ARTIFACT_HOST}} | |
if: env.artifact_hostname == null | |
uses: actions/download-artifact@v4 | |
with: | |
name: Linux ${{matrix.compiler}} ${{matrix.configuration}} Executables | |
- name: Run Tests | |
run: | | |
cd UnitTests | |
chmod +x UnitTests | |
TRACY_NO_INVARIANT_CHECK=1 ./UnitTests | |
test-windows: | |
name: Unit-Test Windows | |
runs-on: [self-hosted, windows, X64, cpu] | |
strategy: | |
matrix: | |
configuration: [Debug, Release, RelWithDebInfo, Profiling] | |
needs: build-windows | |
steps: | |
- name: Cleanup workspace | |
if: ${{ always() }} | |
uses: gamestrap/[email protected] | |
- name: Download artifact (TrappedGames) | |
env: | |
artifact_hostname: ${{secrets.ARTIFACT_HOST}} | |
if: env.artifact_hostname != null | |
uses: gamestrap/[email protected] | |
with: | |
server-hostname: ${{ secrets.ARTIFACT_HOST }} | |
server-share: "artifacts" | |
server-username: ${{ secrets.ARTIFACT_USERNAME }} | |
server-password: ${{ secrets.ARTIFACT_PASSWORD }} | |
artifact-name: "Windows MSVC 2022 ${{matrix.configuration}} Executables" | |
- name: Download artifact (GitHub) | |
env: | |
artifact_hostname: ${{secrets.ARTIFACT_HOST}} | |
if: env.artifact_hostname == null | |
uses: actions/download-artifact@v4 | |
with: | |
name: Windows MSVC 2022 ${{matrix.configuration}} Executables | |
- name: Run Tests | |
run: | | |
cd UnitTests | |
$env:TRACY_NO_INVARIANT_CHECK=1; .\UnitTests.exe; Remove-Item Env:\TRACY_NO_INVARIANT_CHECK |