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go-observable

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Golang script heavily inspired to riot-observable

It allows you to send and receive events with a tiny simple API (thread safe)

Installation

go get github.com/GianlucaGuarini/go-observable

Api

New()

Create a new observable struct reference

o := observable.New()

On(event string, fn interface{})

Subscribe a callback to a certain event key

o.On("ready", func() {
  // I am ready!
})

You can subscribe your observable also to multiple events for example:

o.On("stop error", func(args ...interface{}) {
  // It will be called when the "error" or the "stop" event will be dispatched
  // args[0] here is either "stop" or "error" depending on the Trigger call
})

By using the * namespace you will be able to listen all the observable events

IMPORTANT
If you pass arguments to your listeners you should add them also to this listener as well

o.On("*", func(args ...interface{}) {
  // args[0] here will be the event key called in the Trigger method
  // in this case "stop" and "start"
})
o.Trigger("stop").Trigger("start")

Off(event string, fn interface{})

Unsubscribe a callback from an event key

onReady := func() {
  // I am ready
}
o.On("ready", onReady)
// do your stuff...
o.Off("ready", onReady) // the onReady will not be called anymore

By using the key * you will remove all the observed

o.On("ready", func() {
  // ready
})
o.On("stop", func() {
  // stop
})

o.Off("*") // kill all the listeners

o.Trigger("ready stop") // the callbacks above will never be called

One(event string, fn interface{})

Subscribe a callback in order to be called only once

o.One("ready", func() {
  // I am ready and I will not be called anymore
})

Trigger(event string, arguments ...interface{})

Call all the callbacks subscribed to a certain event

o.On("message", func(message string) {
  // do something with the message
})
o.Trigger("message", "Hello There!")

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