Releases: GloriousEggroll/wine-ge-custom
Wine-GE-Proton7-36 Released
-Updated proton-wine to latest bleeding edge
-Cleaned up some patches that have now been upstreamed
Wine-GE-Proton7-35 Released
- update wine to latest bleeding edge (immortals: fenyx rising now playable)
- added fix for gears 5 hang (no, the Windows Store version does not work still, this was only for the steam version)
- rebased wine de-steamify patch
- rebased wine-staging patches
Wine-GE-Proton7-34 Released
-updated proton-wine to latest bleeding edge (mainly to bring in latest EA desktop fixes)
Wine-GE-Proton7-33 Released
HOTFIX:
- Fixes Overwatch 2 game freeze after a few seconds in game. After a long bisect it was found that wine-mirror/wine@4bf9d24 from upstream wine wine 7.13 and higher needed to be backported.
Wine-GE-Proton7-32 Released
- Added overwatch 2 shader compilation patch (https://gitlab.winehq.org/wine/wine/-/merge_requests/1152) -- this also fixes the crash that was happening with overwatch 2 in Proton7-31, game should now be playable!
- Added tll.exe amd_ags_x64 override to allow Uncharted: Legacy of Thieves - The Lost Legacy to run
- Added save file fix for Persona 5 Royal (https://gitlab.winehq.org/wine/wine/-/merge_requests/1145)
- wine updated to latest bleeding edge
- wine-staging rebased
Wine-GE-Proton7-31 Released
HOTFIX: The return of FSR
-Huge thanks to Discord community member OOOOOF123 for rebasing the FSR patch, FSR is back in business!
That's the only change in this build. Since it's a pretty important one I felt it should be released right away,
Wine-GE-Proton7-30 Released
Updates:
-update wine-bleeding edge
FSR Removed/Disabled indefinitely:
Due to this commit in upstream proton --
ValveSoftware/wine@7c5306e
The FSR patches had to be disabled.
The commit is important because it fixes some problems that were happening with winevulkan, but unfortunately it also patches in a lot of components that were already part of the FSR patch. The problem is that the commit has much of the same contents as the FSR patch, but the FSR patch has the FSR bits all mixed in and its not within my know how to rebase.
The original author of the FSR patches has already stated since the functionality was moved to gamescope (he was the one who moved it to gamescope) the wine patches will not be updated.
With that being said the FSR patches have been increasingly problematic to maintain over time due to the lack of the original author willing to rebase the wine version in favor of instead of using the gamescope version. Moving forward if you need to use FSR, you will need to either use gamescope, or rely on the game itself having FSR as a built-in feature.
Wine-GE-Proton7-29 Released
- Nothing major here. wine updated to latest proton bleeding-edge.
Note: Battlenet is broken for everyone on all wine versions currently. It's a known issue -- codeweavers guys are working on it:
https://www.reddit.com/r/linux_gaming/comments/xgb5fx/problems_with_battlenet_today/?sort=new
https://bugs.winehq.org/show_bug.cgi?id=53697
Wine-GE-Proton7-28 Released
- wine updated to latest bleeding edge, pulls in more fixes for gta v, rdr2, verified bioshock remastered 1/2 + infinite work with 2k launcher
- validated standalone RDR2 works -- lutris installers will be updated to use this version
- validated GTA V was at least able to go online and in single player without any noticeable issues. Proton's patches are still in testing so the results may not be the same for everyone: ValveSoftware/Proton#37 (comment) -- lutris installers will be updated to use this version
- validated BioShock 1/2 remastered + infinite work with 2k launcher
Wine-GE-Proton7-27 Released
- FFXIV Launcher fixed (thanks Valve)
- wine updated to latest bleeding edge
- patches added for Visual Novel Doukyuusei
- patches added for Saints Row 2022