Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Feature/32 lock picking - v1 #121

Merged
merged 28 commits into from
Sep 29, 2024
Merged

Feature/32 lock picking - v1 #121

merged 28 commits into from
Sep 29, 2024

Conversation

JaXt0r
Copy link
Contributor

@JaXt0r JaXt0r commented Sep 12, 2024

Description

Initial implementation of a lock picking solution. Can be tested inside Lab.

To test

  • Start lab
  • Walk to the door - left of Ladder
  • Grab the lockpick
  • Try to open the door

image

Feedback about haptics and feeling of the mini game is very much appreciated.

Boundary

# Conflicts:
#	Assets/UnZENity-Lab/Scenes/Lab.unity
#	Assets/UnZENity-Lab/Scripts/LabBootstrapper.cs
… dragging element into/out of lock area is recognized.
… implemented. Rotation isn't calculated correctly though.
…on with a lock pick and play sounds if correct/incorrect. Also check where player is in L+R combination right now. Bug: Broken sound not playable as of now.
@JaXt0r JaXt0r changed the title Feature/32 lock picking Feature/32 lock picking - b1 Sep 17, 2024
@JaXt0r JaXt0r changed the title Feature/32 lock picking - b1 Feature/32 lock picking - v1 Sep 17, 2024
@JaXt0r JaXt0r linked an issue Sep 17, 2024 that may be closed by this pull request
4 tasks
@JaXt0r JaXt0r marked this pull request as ready for review September 17, 2024 11:52
# Conflicts:
#	Assets/UnZENity-Core/Scripts/Globals/Constants.cs
#	Assets/UnZENity-Lab/Scenes/Lab.unity
#	Assets/UnZENity-Lab/Scripts/Handler/LabInteractableHandler.cs
#	Assets/UnZENity-Lab/Scripts/LabBootstrapper.cs
#	Assets/UnZENity-VR/Scripts/Adapter/VRInteractionAdapter.cs
#	Assets/UnZENity-VR/Scripts/Components/VRCanvasManager.cs
#	Assets/UnZENity-VR/Scripts/Components/VRCanvasManager.cs.meta
#	Assets/UnZENity-VR/Scripts/Components/VRPlayerController.cs
#	Assets/UnZENity-VR/Scripts/VRContextBootstrap.cs
@JaXt0r JaXt0r merged commit a1318c5 into main Sep 29, 2024
2 checks passed
@JaXt0r JaXt0r deleted the feature/32-lock-picking branch September 29, 2024 14:45
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Lock picking - v1
2 participants