! Archived: the development that started in this repository was moved to the GridTools/gt4py repository !
Eve contains a standard setup.py
installation script which can be
used to install the package with pip. The simplest way to start working
with Eve is using the provided scripts in the scripts/
folder. The standard
activate
script will properly initialize the virtual environment if it does
not exist yet:
git clone https://github.com/egparedes/eve.git
cd eve
source scripts/activate
If you know how to deal with virtual environments yourself, create first as usual a new environment for your project, and then clone the repository and install Eve (use editable mode if you plan to contribute to Eve):
# Create the virtual environment
python -m venv .eve.venv
source .eve.venv/bin/activate
pip install --upgrade pip setuptools wheel
# Clone the repository
git clone https://github.com/egparedes/eve.git
# Install the Python package directly from the local repository
# adding the '-e' flag to get an editable installation
pip install -e ./eve
# Finally, install the additional development tools
pip install -r ./eve/requirements_dev.txt
Tox
, py.test
and pre-commit
(running several checks, including black
formatter and flake8
) are already configured and should run out of the box after installing the required development tools in requirements_dev.txt
:
# Generate HTML documentation:
cd docs && make html
# Execute all the tests in the `tests` folder with py.test:
py.test -v ./tests
# Install pre-commit git hooks:
pre-commit install
# Or, alternatively, execute all pre-commit checks manually:
pre-commit run --all
Code editors supporting the Editorconfig standard should be automatically configured (settings in .editorconfig
).