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A simple GUI tool for creating custom SNES-compatible sprites and spritesheets.

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HilbertCurve/snes-paint

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SNES Paint

We gotta figure out how to structure this project.

I think:

  • app.rs handles anything window and input related. Heavy use of eframe
  • color.rs handles color stuff: we got color math to do to go from rgb888->bgr555
  • paint.rs handles canvas and palette state.

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A simple GUI tool for creating custom SNES-compatible sprites and spritesheets.

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