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2.8.4

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@HungryProton HungryProton released this 21 Oct 19:30

New features

  • Editing a Scatter node path can be slow with a lot of items. The new Preview count parameter lowers this number while
    the curve is edited. (Negative values disable the preview feature).
  • New modifier Distribute along path (Continuous). Perfect for fences or other scenarios where the items need to touch each other in a continuous way. (Closes #23)
  • A default ScatterItem node is automatically added if none exists under a Scatter node

Bug fixes

  • UI fixes and performance boost on long paths.
  • Merge target meshes now uses the MeshInstance materials in priority over the ones defined on the mesh resource.
  • Removed a dependency to the demo assets. This folder is now safe to delete.
  • Scatter no longer throws errors if the curve is empty.
  • Duplicating Scatter nodes in embedded scenes no longer leaves leftover nodes behind.