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Editing a Scatter node path can be slow with a lot of items. The new Preview count parameter lowers this number while
the curve is edited. (Negative values disable the preview feature).
New modifier Distribute along path (Continuous). Perfect for fences or other scenarios where the items need to touch each other in a continuous way. (Closes #23)
A default ScatterItem node is automatically added if none exists under a Scatter node
Bug fixes
UI fixes and performance boost on long paths.
Merge target meshes now uses the MeshInstance materials in priority over the ones defined on the mesh resource.
Removed a dependency to the demo assets. This folder is now safe to delete.
Scatter no longer throws errors if the curve is empty.
Duplicating Scatter nodes in embedded scenes no longer leaves leftover nodes behind.