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Releases: Ibodan/CustomAvatarsPlugin

Experimental build based on v4.6.0

21 Mar 05:45
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Pre-release
  • merged 0.13.x compatible latest main branch
  • all pending PRs merged ( jump and IK mendings)
  • experimental grip adjustment feature (by H J K L N M keys)

Experimental build based on v4.3.0

22 Dec 09:41
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Pre-release
  • merged all PR pending
  • plus experimental implementation of grip fitting

Auto Fitting Alpha - 0.12.0 compat and UI merged

01 Dec 12:32
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3.1.6-beta-autofit-2

merged branch gui

Auto Fitting Alpha - 0.12.0 ready

28 Nov 09:23
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Pre-release
  • 0.12.0 compatible
  • end : scan current HMD position and adjust floor height
  • . , : scale avatar manually
  • m n : rotate saber grip around axis of saber grip
  • h j : rotate saber grip on a palm
  • k l : move saber grip forward/back
  • some arm IK improvements added

Auto Fitting Alpha

03 Oct 07:14
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Auto Fitting Alpha Pre-release
Pre-release

Fix issue FirstPersonExclusion does not work as expected

Auto Fitting Alpha

10 Sep 21:07
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Auto Fitting Alpha Pre-release
Pre-release
  • All avatars are scaled to align with their wrist-shoulder-shoulder-wrist length
  • Unified arm length is adjusted by . , key presses.
  • End to scan and save your head position.
  • All avatars are moved to align with their head position and the floor is moved up/down as their feet are naturally stretched.
  • Custom Platfrom plugin is needed for automatic floor level adjustment.
  • Some intrusive parameters override, Mostly for better IK result.
  • Eliminates crossing or opened thighs on some crouching avatars.
  • Attempts to align wrist rotation angle but keeps designed in-game saber grip position unchanged.
  • m n key to change wrist rotation angle.
  • Fix: Dynamic bone glitch which makes things stiffer.
  • Fix: Game events sometimes not fired due to an inproper timing of initialization.

Auto Fitting Alpha

27 Aug 01:18
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Auto Fitting Alpha Pre-release
Pre-release

T-Pose scan is discarded.
Still End is for measure and save your current head height.
Now you don't need to measure your arm length. Keys for manual scale up/down is provided instead.
,: shrink down avatar
.: inflate up avatar
For example, if avatar's arm not enough stretched while you fully stretch your arm aside, press , to shrink avatar.

Auto fitting alpha

11 Aug 06:59
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Auto fitting alpha Pre-release
Pre-release

End key to start player size scanning.

The program simply reads your ordinal head height and the maximum distance between two controllers in your hands.

For four seconds after pressing the key, stand still, look strait forward and stretch your arms aside of your body as maximize two controllers' distance. Keep your wrists relaxed and do not rotate. For guys who know, take T-pose.

The result is saved to a repository or something and you never need another scan if it looks the best.

To apply new player size, an avatar needs to be reloaded manually for now.