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Updated Engine Logo
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* HD logo
* Update README.md with new logo
* Saving SVG file as plain SVG
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joshuaskelly authored Mar 12, 2020
1 parent 4c561f9 commit 317469b
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Showing 6 changed files with 72 additions and 6 deletions.
59 changes: 59 additions & 0 deletions .media/logo.svg
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1 change: 1 addition & 0 deletions Dungeoneer/assets/data/splash.dat
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Expand Up @@ -2,5 +2,6 @@
"backgroundLevel": "levels/splash.bin",
"backgroundImage": "splash/Delver-Menu-BG.png",
"logoImage": "splash/Delver-Logo.png",
"logoFilter": true,
"music": "title.mp3"
}
Binary file modified Dungeoneer/assets/splash/Delver-Logo.png
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Expand Up @@ -81,9 +81,14 @@ public void show() {

splashText = splashTexts[r.nextInt(splashTexts.length)];

if(splashScreenInfo.logoImage != null)
if(splashScreenInfo.logoImage != null) {
logoTexture = Art.loadTexture(splashScreenInfo.logoImage);


if(splashScreenInfo.logoFilter) {
logoTexture.setFilter(Texture.TextureFilter.Linear, Texture.TextureFilter.Linear);
}
}

fadeStartTick = 0;
fadeEndTick = 200;
isFadingOut = false;
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@@ -1,13 +1,12 @@
package com.interrupt.dungeoneer.screens;

import com.badlogic.gdx.graphics.Color;

public class SplashScreenInfo {
public SplashScreenInfo() { }
public String backgroundLevel = "levels/temple-splash.bin";
public String backgroundImage = "splash/Delver-Menu-BG.png";
public String logoImage = "splash/Delver-Logo.png";
public boolean logoFilter = false;
public String music = "title.mp3";
public float fogEnd = 15;
public float fogStart = 3;
}
}
4 changes: 3 additions & 1 deletion README.md
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@@ -1,4 +1,6 @@
# Delver Open Source
# [![delverengine](.media/logo.svg?sanitize=true)](https://github.com/interrupt/delverengine)

# Delver Engine Open Source
Delver engine and editor source code release

This source release does not contain or cover the game data from Delver, the game data remains subject to the original copyright and applicable law.
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