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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{83173BDC-BA4D-497F-9571-AF6E380265FF}</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>Crypt</RootNamespace> | ||
<AssemblyName>Crypt</AssemblyName> | ||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Xml" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="EncDec.cs" /> | ||
<Compile Include="MD5Hash.cs" /> | ||
<Compile Include="MPPC.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
<Compile Include="RC4.cs" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> | ||
<Target Name="AfterBuild"> | ||
</Target> | ||
--> | ||
</Project> |
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using System; | ||
using System.Collections.Generic; | ||
using System.Text; | ||
|
||
namespace Crypt | ||
{ | ||
public class EncDec | ||
{ | ||
RC4 enc; | ||
RC4 dec; | ||
MPPC mppc; | ||
public void CreateEnc(byte[] key) | ||
{ | ||
enc = new RC4(); | ||
enc.Shuffle(key); | ||
mppc = new MPPC(); | ||
} | ||
public void CreateDec(byte[] key) | ||
{ | ||
dec = new RC4(); | ||
dec.Shuffle(key); | ||
} | ||
public byte[] Decode(byte[] allbuf, int len) | ||
{ | ||
byte[] buf = new byte[len]; | ||
Array.Copy(allbuf, buf, len); | ||
if (dec == null) | ||
return buf; | ||
byte[] ret = new byte[buf.Length]; | ||
for (int i = 0; i < ret.Length; i++) | ||
ret[i] = dec.Encode(buf[i]); | ||
return ret; | ||
} | ||
public byte[] Encode(byte[] allbuf) | ||
{ | ||
if (enc == null) | ||
return allbuf; | ||
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byte[] buf = allbuf; | ||
buf = mppc.Pack(buf); | ||
for (int i = 0; i < buf.Length; i++) | ||
buf[i] = enc.Encode(buf[i]); | ||
|
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return buf; | ||
} | ||
} | ||
} |
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using System; | ||
using System.Collections.Generic; | ||
using System.Text; | ||
using System.Security.Cryptography; | ||
|
||
namespace Crypt | ||
{ | ||
public class MD5Hash | ||
{ | ||
byte[] Hash = new byte[16]; | ||
byte[] Login = new byte[16]; | ||
public byte[] GetHash(string Login, byte[] passhash, byte[] key) | ||
{ | ||
this.Login = Encoding.ASCII.GetBytes(Login); | ||
byte[] hash = new HMACMD5(passhash).ComputeHash(key); | ||
Hash = hash; | ||
return hash; | ||
} | ||
public byte[] GetKey(byte[] key) | ||
{ | ||
byte[] nhash = new byte[key.Length + Hash.Length]; | ||
for (int i = 0; i < Hash.Length; i++) nhash[i] = Hash[i]; | ||
for (int i = 0; i < key.Length; i++) nhash[i + Hash.Length] = key[i]; | ||
|
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byte[] hash = new HMACMD5(Login).ComputeHash(nhash); | ||
return hash; | ||
} | ||
} | ||
} |
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using System; | ||
using System.Collections; | ||
using System.Collections.Generic; | ||
using System.Text; | ||
using System.IO; | ||
|
||
namespace Crypt | ||
{ | ||
public class MPPC | ||
{ | ||
public byte[] decHistory = new byte[0xffff]; | ||
public int j; | ||
public BitArray srcbinary; | ||
|
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public byte[] Pack(byte[] src) | ||
{ | ||
int num3; | ||
BitArray outputbits = new BitArray((src.Length * 9) + 11); | ||
int from = 0; | ||
int num2 = 0; | ||
BitArray array2 = new BitArray(src); | ||
try | ||
{ | ||
this.ReOrderBitArray(array2); | ||
} | ||
catch | ||
{ | ||
} | ||
while (from < array2.Length) | ||
{ | ||
if (array2[from]) | ||
{ | ||
outputbits[from + num2] = true; | ||
num2++; | ||
outputbits[from + num2] = false; | ||
this.Copy(array2, from + 1, outputbits, (from + num2) + 1, 7); | ||
from += 8; | ||
} | ||
else | ||
{ | ||
this.Copy(array2, from, outputbits, from + num2, 8); | ||
from += 8; | ||
} | ||
} | ||
for (num3 = 0; num3 < 4; num3++) | ||
{ | ||
outputbits[(from + num2) + num3] = true; | ||
} | ||
from += 4; | ||
for (num3 = 0; num3 < 6; num3++) | ||
{ | ||
outputbits[(from + num2) + num3] = false; | ||
} | ||
from += 6; | ||
outputbits.Length = (((from + num2) % 8) == 0) ? (from + num2) : ((from + num2) + (8 - ((from + num2) % 8))); | ||
this.ReOrderBitArray(outputbits); | ||
return this.BitsToBytesCompressor(outputbits, outputbits.Length); | ||
} | ||
|
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private byte[] BitsToBytesCompressor(BitArray target, int lenght) | ||
{ | ||
int[] numArray = new int[lenght / 8]; | ||
byte[] buffer = new byte[lenght / 8]; | ||
for (int i = 0; i < (lenght / 8); i++) | ||
{ | ||
for (int j = 7; j >= 0; j--) | ||
{ | ||
if (target[(i * 8) + j]) | ||
{ | ||
numArray[i] += Convert.ToInt32(Math.Pow(Convert.ToDouble(2), Convert.ToDouble(j))); | ||
} | ||
} | ||
buffer[i] = BitConverter.GetBytes(numArray[i])[0]; | ||
} | ||
return buffer; | ||
} | ||
|
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private void Copy(BitArray inputbits, int from, BitArray outputbits, int to, int length) | ||
{ | ||
for (int i = 0; i < length; i++) | ||
{ | ||
outputbits[to + i] = inputbits[from + i]; | ||
} | ||
} | ||
|
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public void ReOrderBitArray(BitArray src) | ||
{ | ||
for (int i = 0; i < src.Length; i += 8) | ||
{ | ||
for (int j = 0; j < 4; j++) | ||
{ | ||
bool flag = src[i + j]; | ||
src[i + j] = src[i + (7 - j)]; | ||
src[i + (7 - j)] = flag; | ||
} | ||
} | ||
} | ||
} | ||
} |
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using System.Reflection; | ||
using System.Runtime.CompilerServices; | ||
using System.Runtime.InteropServices; | ||
|
||
// Управление общими сведениями о сборке осуществляется с помощью | ||
// набора атрибутов. Измените значения этих атрибутов, чтобы изменить сведения, | ||
// связанные со сборкой. | ||
[assembly: AssemblyTitle("Crypt")] | ||
[assembly: AssemblyDescription("")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("")] | ||
[assembly: AssemblyProduct("Crypt")] | ||
[assembly: AssemblyCopyright("Copyright © 2014")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
|
||
// Параметр ComVisible со значением FALSE делает типы в сборке невидимыми | ||
// для COM-компонентов. Если требуется обратиться к типу в этой сборке через | ||
// COM, задайте атрибуту ComVisible значение TRUE для этого типа. | ||
[assembly: ComVisible(false)] | ||
|
||
// Следующий GUID служит для идентификации библиотеки типов, если этот проект будет видимым для COM | ||
[assembly: Guid("f1884e9b-0030-4243-92b2-5465c1cb9871")] | ||
|
||
// Сведения о версии сборки состоят из следующих четырех значений: | ||
// | ||
// Основной номер версии | ||
// Дополнительный номер версии | ||
// Номер построения | ||
// Редакция | ||
// | ||
// Можно задать все значения или принять номер построения и номер редакции по умолчанию, | ||
// используя "*", как показано ниже: | ||
// [assembly: AssemblyVersion("1.0.*")] | ||
[assembly: AssemblyVersion("1.0.0.0")] | ||
[assembly: AssemblyFileVersion("1.0.0.0")] |
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using System; | ||
using System.Collections.Generic; | ||
using System.Text; | ||
using dword = System.Int32; | ||
|
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namespace Crypt | ||
{ | ||
public class RC4 | ||
{ | ||
public RC4() | ||
{ | ||
for (dword i = 0; i < 256; i++) | ||
m_Table[i] = Convert.ToByte(i); | ||
m_Shift1 = 0; | ||
m_Shift2 = 0; | ||
} | ||
|
||
public void Shuffle(byte[] Key) | ||
{ | ||
byte Shift = 0; | ||
for (dword i = 0; i < 256; i++) | ||
{ | ||
byte A = Key[i % 16]; | ||
Shift += (byte)(A + m_Table[i]); | ||
|
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byte B = m_Table[i]; | ||
m_Table[i] = m_Table[Shift]; | ||
m_Table[Shift] = B; | ||
} | ||
} | ||
|
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public byte Encode(byte InPacket) | ||
{ | ||
m_Shift1++; | ||
byte A = m_Table[m_Shift1]; | ||
m_Shift2 += A; | ||
byte B = m_Table[m_Shift2]; | ||
m_Table[m_Shift2] = A; | ||
m_Table[m_Shift1] = B; | ||
byte C = (byte)(A + B); | ||
byte D = m_Table[C]; | ||
return (byte)(InPacket ^ D); | ||
} | ||
|
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private byte m_Shift1; | ||
private byte m_Shift2; | ||
private byte[] m_Table = new byte[256]; | ||
} | ||
} | ||
//*/ |
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio Express 2012 for Windows Desktop | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PWLuaOOG", "PWLuaOOG\PWLuaOOG.csproj", "{B15D05E3-46D0-4A7E-ACFC-DBEB1C5434CB}" | ||
EndProject | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Crypt", "Crypt\Crypt.csproj", "{83173BDC-BA4D-497F-9571-AF6E380265FF}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Release|Any CPU = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{B15D05E3-46D0-4A7E-ACFC-DBEB1C5434CB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{B15D05E3-46D0-4A7E-ACFC-DBEB1C5434CB}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{B15D05E3-46D0-4A7E-ACFC-DBEB1C5434CB}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{B15D05E3-46D0-4A7E-ACFC-DBEB1C5434CB}.Release|Any CPU.Build.0 = Release|Any CPU | ||
{83173BDC-BA4D-497F-9571-AF6E380265FF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{83173BDC-BA4D-497F-9571-AF6E380265FF}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{83173BDC-BA4D-497F-9571-AF6E380265FF}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{83173BDC-BA4D-497F-9571-AF6E380265FF}.Release|Any CPU.Build.0 = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
EndGlobal |
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<?xml version="1.0" encoding="utf-8" ?> | ||
<configuration> | ||
<startup> | ||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" /> | ||
</startup> | ||
</configuration> |
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