Real Fuels v13.0.0 for KSP 1.8.1+
Changelog:
v13.0.0
- Added ability to gate Tanks behind PartUpgrades. set partUpgradeRequired just like techRequired.
- Add B9PS integration to apply a switch when changing engine config.
- Add Animated Bimodal engine support so engines can have nozzles extending in flight, etc.
- Add support for enhanced variance in engine performance. Engines now vary from engine to engine, run to run (i.e. per ignition), and during a run. Engines vary in specific impulse, flow rate, and (if they only have two major propellants) mixture ratio. This defaults to off, and replaces the previous variance system.
- Add support for residuals. Engines can't burn all propellant in their tanks (or casings, if solid) and leave some behind unburnt. A predicted value for this is displayed on the PAW in the VAB/SPH and in flight, and it is a worst-reasonable-case estimate. NOTE: You must use the latest dev version of MechJeb (or KER, once KER accepts Butcher's PR) or the estimated delta V will be higher than what you actually get out of your stage. This defaults to off. (API integration: get the KSPfield predictedMaximumResiduals which is a multiplier to the total propellant the engine has access to that will be left unburnt.
- Variation and residuals have reasonable guesses at default values for pump-fed and pressure-fed liquid engines and various types of solid rocket motors.
- Support applying ECMs to PARTUPGRADEs.