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Fhvc agents of colour, day of the feast, horrors in the rock v2 #1391

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somethingtemporaryarkham
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somethingtemporaryarkham and others added 28 commits April 10, 2024 06:19
SomethingTemporary adding in three encounter packs to FHVC: Agents of Colour, Day of the Feast, Horrors in the Rock
Co-authored-by: drawntotheflame <[email protected]>
Co-authored-by: drawntotheflame <[email protected]>
Co-authored-by: drawntotheflame <[email protected]>
Co-authored-by: drawntotheflame <[email protected]>
Co-authored-by: drawntotheflame <[email protected]>
Co-authored-by: drawntotheflame <[email protected]>
Co-authored-by: drawntotheflame <[email protected]>
Co-authored-by: drawntotheflame <[email protected]>
Co-authored-by: drawntotheflame <[email protected]>
Co-authored-by: drawntotheflame <[email protected]>
Co-authored-by: drawntotheflame <[email protected]>
Co-authored-by: drawntotheflame <[email protected]>
Co-authored-by: drawntotheflame <[email protected]>
Co-authored-by: drawntotheflame <[email protected]>
Co-authored-by: drawntotheflame <[email protected]>
Co-authored-by: drawntotheflame <[email protected]>
Co-authored-by: drawntotheflame <[email protected]>
Co-authored-by: drawntotheflame <[email protected]>
Co-authored-by: drawntotheflame <[email protected]>
Co-authored-by: drawntotheflame <[email protected]>
Co-authored-by: drawntotheflame <[email protected]>
Co-authored-by: drawntotheflame <[email protected]>
Co-authored-by: drawntotheflame <[email protected]>
Co-authored-by: drawntotheflame <[email protected]>
Co-authored-by: drawntotheflame <[email protected]>
Co-authored-by: drawntotheflame <[email protected]>
@zzorba
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zzorba commented Jun 8, 2024

I pulled these changes into the big PR here: #1382

@@ -283,6 +283,178 @@
"traits": "Blight. Colour.",
"type_code": "skill"
},
{
"back_name": "Bertie's Choice",
"back_text": "<b>Check the Campaign Log. If <i>Bertie had an epiphany</i>:\n<blockquote><i>You reconvene with Dr. Marquez at the Boarding House. Bertie approaches you with a manic gleam in his eye, wearing the white-gold cloak of the Vale. \"I've decided to join the Feast today - for the whole day. I understand this may put my grant in jeopardy but -\" Before Dr. Marquez can chastise him, the young man scampers off past a throng of dancers.</i></blockquote>\n<b>(→R2)</b> <i>(page 54)</i>.\n<hr><b>Otherwise:</b>\n<blockquote><i>You reconvene with Dr. Marquez at the Boarding House. Bertie approaches you and the professor with obvious excitement. \"I've had a revelation about Hemlock Isle. The food chain is chaos. Predators predated by prey - poetic, isn't it? Something in the food or water induces a frenzy - in fact, this entire celebration is kind of frenzy,\" he gestures to the giddy figures and dancing children.</i></blockquote>\n<b>(→R1)</b> <i>(page 54)</i>.",
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"back_text": "<b>Check the Campaign Log. If <i>Bertie had an epiphany</i>:\n<blockquote><i>You reconvene with Dr. Marquez at the Boarding House. Bertie approaches you with a manic gleam in his eye, wearing the white-gold cloak of the Vale. \"I've decided to join the Feast today - for the whole day. I understand this may put my grant in jeopardy but -\" Before Dr. Marquez can chastise him, the young man scampers off past a throng of dancers.</i></blockquote>\n<b>(→R2)</b> <i>(page 54)</i>.\n<hr><b>Otherwise:</b>\n<blockquote><i>You reconvene with Dr. Marquez at the Boarding House. Bertie approaches you and the professor with obvious excitement. \"I've had a revelation about Hemlock Isle. The food chain is chaos. Predators predated by prey - poetic, isn't it? Something in the food or water induces a frenzy - in fact, this entire celebration is kind of frenzy,\" he gestures to the giddy figures and dancing children.</i></blockquote>\n<b>(→R1)</b> <i>(page 54)</i>.",
"back_text": "<b>Check the Campaign Log. If <i>Bertie had an epiphany</i>:</b>\n<blockquote><i>You reconvene with Dr. Marquez at the Boarding House. Bertie approaches you with a manic gleam in his eye, wearing the white-gold cloak of the Vale. \"I've decided to join the Feast today - for the whole day. I understand this may put my grant in jeopardy but -\" Before Dr. Marquez can chastise him, the young man scampers off past a throng of dancers.</i></blockquote>\n<b>(→R2)</b> <i>(page 54)</i>.\n<hr><b>Otherwise:</b>\n<blockquote><i>You reconvene with Dr. Marquez at the Boarding House. Bertie approaches you and the professor with obvious excitement. \"I've had a revelation about Hemlock Isle. The food chain is chaos. Predators predated by prey - poetic, isn't it? Something in the food or water induces a frenzy - in fact, this entire celebration is kind of frenzy,\" he gestures to the giddy figures and dancing children.</i></blockquote>\n<b>(→R1)</b> <i>(page 54)</i>.",

"position": 186,
"quantity": 1,
"stage": 1,
"text": "<b>Forced</b> – When you draw a weakness: Cancel its revelation effect and discard it.",
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"text": "<b>Forced</b> When you draw a weakness: Cancel its revelation effect and discard it.",
"text": "<b>Forced</b> - When you draw a weakness: Cancel its revelation effect and discard it.",

"position": 187,
"quantity": 1,
"stage": 1,
"text": "<b>Objective</b> – Talk to the locals and prepare yourself for the Feast.",
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"text": "<b>Objective</b> Talk to the locals and prepare yourself for the Feast.",
"text": "<b>Objective</b> - Talk to the locals and prepare yourself for the Feast.",

"pack_code": "fhvc",
"position": 188,
"quantity": 1,
"text": "<b>Objective</b> – Confront Mother Rachel! If Mother Rachel is defeated: <b>(→R1)</b>.",
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"text": "<b>Objective</b> Confront Mother Rachel! If Mother Rachel is defeated: <b>(→R1)</b>.",
"text": "<b>Objective</b> - Confront Mother Rachel! If Mother Rachel is defeated: <b>(→R1)</b>.",

"position": 189,
"quantity": 1,
"stage": 3,
"text": "You cannot trigger [codex] codex entries.\n[reaction] After you evade a [[Resident]] enemy by 2 or more: Add them to the victory display.\n<b>Objective</b> – If 1 plus 1 [per_investigator] [[Resident]] cards are in the victory display, <b>(→R3)</b> <i>(page 60)</i>.",
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"text": "You cannot trigger [codex] codex entries.\n[reaction] After you evade a [[Resident]] enemy by 2 or more: Add them to the victory display.\n<b>Objective</b> If 1 plus 1 [per_investigator] [[Resident]] cards are in the victory display, <b>(→R3)</b> <i>(page 60)</i>.",
"text": "You cannot trigger [codex] codex entries.\n[reaction] After you evade a [[Resident]] enemy by 2 or more: Add them to the victory display.\n<b>Objective</b> - If 1 plus 1 [per_investigator] [[Resident]] cards are in the victory display, <b>(→R3)</b> <i>(page 60)</i>.",

"pack_code": "fhvc",
"position": 224,
"quantity": 2,
"text": "Aloof. Hunter. <b>(Night [night])</b> Elusive.\nCannot be damaged except by [[Spell]], [[Relic]], [[Science]], or encounter cards.\n<b>Forced</b> – When you discard 1 or more cards from hand at Miasmatic Shadow's location, if it is ready: It engages you and makes an immediate attack.",
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"text": "Aloof. Hunter. <b>(Night [night])</b> Elusive.\nCannot be damaged except by [[Spell]], [[Relic]], [[Science]], or encounter cards.\n<b>Forced</b> When you discard 1 or more cards from hand at Miasmatic Shadow's location, if it is ready: It engages you and makes an immediate attack.",
"text": "Aloof. Hunter. <b>(Night [night])</b> Elusive.\nCannot be damaged except by [[Spell]], [[Relic]], [[Science]], or encounter cards.\n<b>Forced</b> - When you discard 1 or more cards from hand at Miasmatic Shadow's location, if it is ready: It engages you and makes an immediate attack.",

"pack_code": "fhvc",
"position": 225,
"quantity": 2,
"text": "<b>Revelation</b> – Test [willpower] (3). For each point you fail by, you must <i>(choose one)</i>:\n- Take 1 damage, which can only be assigned to an asset you control.\n- Take 1 horror, which can only be assigned to an asset you control.\n- Discard 1 card at random from your hand.",
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"text": "<b>Revelation</b> Test [willpower] (3). For each point you fail by, you must <i>(choose one)</i>:\n- Take 1 damage, which can only be assigned to an asset you control.\n- Take 1 horror, which can only be assigned to an asset you control.\n- Discard 1 card at random from your hand.",
"text": "<b>Revelation</b> - Test [willpower] (3). For each point you fail by, you must <i>(choose one)</i>:\n- Take 1 damage, which can only be assigned to an asset you control.\n- Take 1 horror, which can only be assigned to an asset you control.\n- Discard 1 card at random from your hand.",

"position": 216,
"quantity": 2,
"shroud": 2,
"text": "<b>(Day [day])</b> [fast] : <b>Move</b> <i>(to a connecting location)</i>. (Group limit once per round.)\n<b>(Night [night]) Forced</b> – After you end your turn in Dry Burrow: Take 1 horror.",
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"text": "<b>(Day [day])</b> [fast] : <b>Move</b> <i>(to a connecting location)</i>. (Group limit once per round.)\n<b>(Night [night]) Forced</b> After you end your turn in Dry Burrow: Take 1 horror.",
"text": "<b>(Day [day])</b> [fast] : <b>Move</b> <i>(to a connecting location)</i>. (Group limit once per round.)\n<b>(Night [night]) Forced</b> - After you end your turn in Dry Burrow: Take 1 horror.",

"position": 217,
"quantity": 1,
"shroud": 2,
"text": "<b>Forced</b> – After you reveal Alkaline Forest: You must either take 1 direct horror, or discard 2 cards at random from your hand.",
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"text": "<b>Forced</b> After you reveal Alkaline Forest: You must either take 1 direct horror, or discard 2 cards at random from your hand.",
"text": "<b>Forced</b> - After you reveal Alkaline Forest: You must either take 1 direct horror, or discard 2 cards at random from your hand.",

"position": 218,
"quantity": 1,
"shroud": 3,
"text": "<b>Forced</b> – After you fail a skill test while investigating Iridescent Passage: Choose and discard 1 card from your hand.",
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"text": "<b>Forced</b> After you fail a skill test while investigating Iridescent Passage: Choose and discard 1 card from your hand.",
"text": "<b>Forced</b> - After you fail a skill test while investigating Iridescent Passage: Choose and discard 1 card from your hand.",

@fspoettel
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@somethingtemporaryarkham I will create a PR against the FHV branch with the changes above.

Can we close this PR? It has already been pulled into the FHV branch.

@somethingtemporaryarkham
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@fspoettel Sure, happy to close

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3 participants