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Use concurrent compute command encoders. #2431

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merged 1 commit into from
Feb 6, 2025

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js6i
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@js6i js6i commented Jan 29, 2025

May improve performance in some cases although it didn't do much to the game I was writing this for.

Add barriers to synchronize resources.
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@billhollings billhollings left a comment

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LGTM. Thanks for submitting.

@billhollings billhollings merged commit 2e4f699 into KhronosGroup:main Feb 6, 2025
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@dboyan
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dboyan commented Feb 23, 2025

Seems that this change breaks some compute workload on some AMD RX6000 systems. See #2458. If this is caused by a driver bug, we should probably make concurrent encoder conditional.

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3 participants