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Add drawingBufferStorage test from @ccameron-chromium . (#3596)
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Integrate test from #3593 . Refactored into separate WebGL 1 and 2 tests and
temporarily disabled the WebGL 1 test until it's fully passing.

Authored-by: Christopher Cameron <[email protected]>
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kenrussell authored Sep 23, 2023
1 parent a06b04b commit ce353bf
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2 changes: 2 additions & 0 deletions sdk/tests/conformance/canvas/00_test_list.txt
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Expand Up @@ -4,6 +4,8 @@ canvas-test.html
canvas-zero-size.html
drawingbuffer-static-canvas-test.html
--min-version 1.0.2 drawingbuffer-hd-dpi-test.html
# Uncomment once fully passing on WebGL 1
# --min-version 1.0.4 --max-version 1.9.9 drawingbuffer-storage-test.html
drawingbuffer-test.html
--min-version 1.0.3 draw-webgl-to-canvas-test.html
--min-version 1.0.3 draw-static-webgl-to-multiple-canvas-test.html
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27 changes: 27 additions & 0 deletions sdk/tests/conformance/canvas/drawingbuffer-storage-test.html
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<!--
Copyright (c) 2023 The Khronos Group Inc.
Use of this source code is governed by an MIT-style license that can be
found in the LICENSE.txt file.
-->

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>WebGL drawingBufferStorage Conformance Tests</title>
<link rel="stylesheet" href="../../resources/js-test-style.css"/>
<script src="../../js/js-test-pre.js"></script>
<script src="../../js/webgl-test-utils.js"></script>
<script src="../../js/tests/drawingbuffer-storage-test.js"></script>
</head>
<body>
<div id="description"></div>
<div id="console"></div>
<script>
runTest(1);

var successfullyParsed = true;
</script>
<script src="../../js/js-test-post.js"></script>
</body>
</html>
1 change: 1 addition & 0 deletions sdk/tests/conformance2/canvas/00_test_list.txt
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@@ -1 +1,2 @@
--min-version 2.0.1 drawingbuffer-storage-test.html
--min-version 2.0.1 to-data-url-with-pack-params.html
27 changes: 27 additions & 0 deletions sdk/tests/conformance2/canvas/drawingbuffer-storage-test.html
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<!--
Copyright (c) 2023 The Khronos Group Inc.
Use of this source code is governed by an MIT-style license that can be
found in the LICENSE.txt file.
-->

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>WebGL2 drawingBufferStorage Conformance Tests</title>
<link rel="stylesheet" href="../../resources/js-test-style.css"/>
<script src="../../js/js-test-pre.js"></script>
<script src="../../js/webgl-test-utils.js"></script>
<script src="../../js/tests/drawingbuffer-storage-test.js"></script>
</head>
<body>
<div id="description"></div>
<div id="console"></div>
<script>
runTest(2);

var successfullyParsed = true;
</script>
<script src="../../js/js-test-post.js"></script>
</body>
</html>
275 changes: 275 additions & 0 deletions sdk/tests/js/tests/drawingbuffer-storage-test.js
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/*
Copyright (c) 2023 The Khronos Group Inc.
Use of this source code is governed by an MIT-style license that can be
found in the LICENSE.txt file.
*/

"use strict";

let gl;
let oldViewport;
let width;
let height;
let format;
let hasDrawingBufferStorage;
let maxRenderbufferSize;

function runTest(contextVersion) {
description();
debug("");

function initialize() {
let canvas = document.createElement("canvas");
gl = wtu.create3DContext(canvas, {antialias: false});
if (!gl) {
testFailed("context does not exist");
return [0, 0];
}

hasDrawingBufferStorage = `drawingBufferStorage` in gl;
if (!hasDrawingBufferStorage) {
testPassed("drawingBufferStorage not present -- skipping test");
return;
}

maxRenderbufferSize = gl.getParameter(gl.MAX_RENDERBUFFER_SIZE);
}

function testPixel(expected, actual, tol) {
let str = 'approx equal: expected: ' + expected + ', actual: ' + actual + ', tolerance: ' + tol;
for (let i = 0; i < 4; ++i) {
if (Math.abs(expected[i] - actual[i]) > tol) {
testFailed(str);
return;
}
}
testPassed(str);
}

function srgbToLinear(x) {
if (x < 0.0)
return 0.0;
if (x < 0.04045)
return x / 12.92;
if (x < 1.0) {
return Math.pow((x + 0.055)/1.044, 2.4);

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@ccameron-chromium

ccameron-chromium Sep 25, 2023

Contributor

Sorry, I had a bug in this test.

The denominator is supposed to be 1.055, not 1.044 (formula here).

This doesn't affect the rest of the test (it's small enough that it fits into the test's allowed rounding error).

}
return 1.0;
}

function testClearColor() {
// Make a fresh canvas.
let canvas = document.createElement("canvas");
canvas.width = 16;
canvas.height = 16;

gl = wtu.create3DContext(canvas, {antialias: false});
if (!gl) {
testFailed("context does not exist");
return;
}
testPassed("context exists");
shouldBe('gl.drawingBufferFormat', 'gl.RGBA8');

let testCase = function(f, size, clearColor, expectedPixel, tolerance) {
format = f;
width = size[0];
height = size[1];

gl.drawingBufferStorage(format, width, height);
shouldBe('gl.getError()', 'gl.NO_ERROR');

shouldBe('gl.drawingBufferFormat', 'format');
shouldBe('gl.drawingBufferWidth', 'width');
shouldBe('gl.drawingBufferHeight', 'height');

gl.clearColor(clearColor[0], clearColor[1], clearColor[2], clearColor[3]);
gl.clear(gl.COLOR_BUFFER_BIT);

let buf;
if (format == 0x881A /*RGBA16F*/) {
buf = new Float32Array(4);
gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.FLOAT, buf);
} else {
buf = new Uint8Array(4);
gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, buf);
}
testPixel(expectedPixel, buf, tolerance);
}

debug('Testing RGBA8');
testCase(gl.RGBA8, [16, 32],
[16 / 255, 32 / 255, 64 / 255, 128 / 255],
[16, 32, 64, 128],
0);

// WebGL 1 must use EXT_sRGB for SRGB8_ALPHA8.
let srgb8_alpha8 = gl.SRGB8_ALPHA8;
if (!srgb8_alpha8) {
let ext = gl.getExtension('EXT_sRGB');
if (ext) {
srgb8_alpha8 = ext.SRGB8_ALPHA8_EXT;
}
}
if (srgb8_alpha8) {
debug('Testing SRGB8_ALPHA8');
testCase(srgb8_alpha8, [16, 32],
[srgbToLinear(64/255), srgbToLinear(16/255), srgbToLinear(32/255), 128 / 255],
[64, 16, 32, 128],
1);
}

if (gl.getExtension('EXT_color_buffer_float')) {
// WebGL 1 must use EXT_color_buffer_half_float for RGBA16F.
let rgba16f = gl.RGBA16F;
if (!rgba16f) {
let ext = gl.getExtension('EXT_color_buffer_half_float');
if (ext) {
rgba16f = ext.RGBA16F_EXT;
}
}

debug('Testing RGBA16F');
testCase(rgba16f, [18, 28],
[0.25, 0.5, 0.75, 0.125],
[0.25, 0.5, 0.75, 0.125],
0.00001);
} else {
debug('Skipping RGBA16F');
}

shouldBe('gl.getError()', 'gl.NO_ERROR');
}

function testNoAlpha() {
let canvas = document.createElement("canvas");
canvas.width = 16;
canvas.height = 16;
gl = wtu.create3DContext(canvas, {alpha:false});
if (!gl) {
testFailed("context does not exist");
return;
}
debug('Testing alpha:false');

// Report RGB8 for the format.
shouldBe('gl.drawingBufferFormat', 'gl.RGB8');

// If WebGLContextAttributes.alpha is false, generate INVALID_OPERATION.
gl.drawingBufferStorage(gl.RGBA8, 16, 16);
shouldBe('gl.getError()', 'gl.INVALID_OPERATION');
}

function testMissingExtension() {
let canvas = document.createElement("canvas");
canvas.width = 16;
canvas.height = 16;
gl = wtu.create3DContext(canvas);
if (!gl) {
testFailed("context does not exist");
return;
}

debug('Testing use of RGBA16F without enabling EXT_color_buffer_float');
gl.drawingBufferStorage(gl.RGBA16F, 16, 16);
shouldBe('gl.getError()', 'gl.INVALID_ENUM');
}

function testMaxSize() {
let canvas = document.createElement("canvas");
canvas.width = 16;
canvas.height = 16;
gl = wtu.create3DContext(canvas);
if (!gl) {
testFailed("context does not exist");
return;
}

debug('Testing maximum size');
gl.drawingBufferStorage(gl.RGBA8, maxRenderbufferSize, maxRenderbufferSize);
shouldBe('gl.getError()', 'gl.NONE');
shouldBe('gl.drawingBufferWidth', 'maxRenderbufferSize');
shouldBe('gl.drawingBufferHeight', 'maxRenderbufferSize');

debug('Testing over-maximum width and ehgith');
gl.drawingBufferStorage(gl.RGBA8, maxRenderbufferSize+1, 16);
shouldBe('gl.getError()', 'gl.INVALID_VALUE');
gl.drawingBufferStorage(gl.RGBA8, 16, maxRenderbufferSize+1);
shouldBe('gl.getError()', 'gl.INVALID_VALUE');
shouldBe('gl.drawingBufferWidth', 'maxRenderbufferSize');
shouldBe('gl.drawingBufferHeight', 'maxRenderbufferSize');
}

function testDrawToCanvas() {
let canvasGL = document.createElement("canvas");
canvasGL.width = 16;
canvasGL.height = 16;
gl = wtu.create3DContext(canvasGL);
if (!gl) {
testFailed("context does not exist");
return;
}

let canvas2D = document.createElement("canvas");
canvas2D.width = 16;
canvas2D.height = 16;
let ctx = canvas2D.getContext('2d');
let imageData = new ImageData(16, 16);

let testCase = function(f, clearColor, canvasColor, tolerance) {
gl.drawingBufferStorage(f, 16, 16);
gl.clearColor(clearColor[0], clearColor[1], clearColor[2], clearColor[3]);
gl.clear(gl.COLOR_BUFFER_BIT);

ctx.putImageData(imageData, 0, 0);
ctx.drawImage(canvasGL, 0, 0);
testPixel(canvasColor, ctx.getImageData(8, 8, 1, 1).data, tolerance);
}

debug('Drawing RGBA to canvas');
testCase(gl.RGBA8, [16/255, 32/255, 64/255, 64/255], [64, 128, 255, 64], 0);

// WebGL 1 must use EXT_sRGB for SRGB8_ALPHA8.
let srgb8_alpha8 = gl.SRGB8_ALPHA8;
if (!srgb8_alpha8) {
let ext = gl.getExtension('EXT_sRGB');
if (ext) {
srgb8_alpha8 = ext.SRGB8_ALPHA8_EXT;
}
}
if (srgb8_alpha8) {
debug('Drawing opaque SRGB8_ALPHA8 to canvas');
testCase(srgb8_alpha8,
[srgbToLinear(64/255), srgbToLinear(32/255), srgbToLinear(16/255), 1.0],
[64, 32, 16, 255],
1);

debug('Drawing transparent SRGB8_ALPHA8 to canvas');
// We set the tolerance to 5 because of compounding error. The backbuffer
// may be off by 1, and then un-premultiplying alpha of 64/55 will multiply
// that error by 4. Then add one to be safe.
testCase(srgb8_alpha8,
[srgbToLinear(32/255), srgbToLinear(64/255), srgbToLinear(16/255), 64/255],
[128, 255, 64, 64],
5);
}

if (gl.getExtension('EXT_color_buffer_float')) {
debug('Drawing transparent RGBA16F to canvas');
testCase(gl.RGBA16F,
[32/255, 64/255, 16/255, 64/255],
[128, 255, 64, 64],
1);
}
}

let wtu = WebGLTestUtils;
initialize();
if (hasDrawingBufferStorage) {
testClearColor();
testNoAlpha();
testMissingExtension();
testMaxSize();
testDrawToCanvas();
}
}

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