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Fix image-decoder-to-texture in WebGL 2 mode. #3652

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merged 1 commit into from
May 4, 2024

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kenrussell
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The test was fetching nonexistent "width" and "height" properties on the VideoFrame, leading to a (0, 0)-sized texture upload. codedWidth and codedHeight are the best approximation without handling the full visibleRect in the test.

Follow-on to #3641 .

Associated with Chromium bug crbug.com/337904214 .

The test was fetching nonexistent "width" and "height" properties on
the VideoFrame, leading to a (0, 0)-sized texture upload. codedWidth
and codedHeight are the best approximation without handling the full
visibleRect in the test.

Follow-on to KhronosGroup#3641 .

Associated with Chromium bug crbug.com/337904214 .
@kenrussell
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@kdashg @kkinnunen-apple going to merge this myself because it was an obvious bug in the test (once I debugged into the browser :) ) and prevents it from running in WebGL 2.0 mode.

@kenrussell kenrussell merged commit 1b63714 into KhronosGroup:main May 4, 2024
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@kenrussell kenrussell deleted the fix-image-decoder branch May 4, 2024 22:21
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