- RimWorld_ModSyncNinja - Visual studio project of mod assembly
- ModFolderContents - Content of the game mod folder: About, Assemblies, Textures.
- Remember to update versions in AssemblyInfo.cs
- Obviously, remember to update ModSync.xml and upload an update at http://modsync.ninja
- I follow these version coding rules (Using only numbers):
- X.X.X.YY - YY = Small bugs, +1 for each bug or fix.
- X.X.Y.XX - Y = New Features should increase this number
- X.Y.X.XX - Y = Big Feature introduced
- Y.X.X.XX - Y = Big version update. rarely used, good for huge updates, mostly PR.