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Releases: Kooperlol/Blockify

1.1.8-beta

04 Nov 16:45
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  • Removed players hidden in view
  • Changed chunk sending packet from multiblock change to chunk packet updates for performance (less packets sent to client)

Full Changelog: 1.1.7-beta...1.1.8-beta

1.1.7-beta

21 Jul 02:44
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Quick bug fix for block breaking working in worlds different from the stage's world.

Full Changelog: 1.0.0-alpha-4...1.1.7-beta

1.0.0-alpha-4

13 Jul 01:46
e92daf2
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1.0.0-alpha-4 Pre-release
Pre-release

What's Changed

Major change! Changed MultiBlockChange to send a chunk packet instead for a huge performance boost. Please note this is still in alpha, so it is not recommended for production servers.

Full Changelog: 1.0.0-alpha-3...1.0.0-alpha-4

1.1.6-beta

18 Jun 19:07
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Optimized block change sending
Fixed block break event issues
Fixed blocks disappearing when blocks nearby are updated

Full Changelog: 1.1.5-beta...1.1.6-beta

1.1.5-beta

07 Jun 01:15
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What's Changed

  • Small memory improvements by @Koboo in #8
  • Changed player to UUID for Audience's cache (May need to change your implementations)
  • Fixed custom mining speed firing the Blockify Break Event twice

New Contributors

  • @Koboo made their first contribution in #8

Full Changelog: 1.1.4-beta...1.1.5-beta

1.1.4-beta

05 Jun 23:43
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Added cancel event to PlayerEnterStageEvent & PlayerExitStageEvent
Added MiningUtils#resetViewBlockAnimation for resetting the block stage animation (custom mining speeds)

Full Changelog: 1.1.3-beta...1.1.4-beta

1.1.3-beta

30 May 18:03
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Fixed block changes displaying in other worlds besides the stage's world

1.1.2-beta

24 May 14:22
490a471
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What's Changed

Full Changelog: 1.1.1-beta...1.1.2-beta

1.1.1-beta

16 May 17:39
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What's Changed

Changed stream in StageManager#getStages(player) to a for loop for optimization
Removed currently sending chunk cache as it was redundant and caused issues with sending multiple block changes
Added a check if the player is online in the send block changes runnable
Fixed multiple block changes in one chunk not sending because it counted the keys and not the size of all the values

Full Changelog: 1.1.0-beta...1.1.1-beta

1.1.0-beta

12 May 19:49
ed3978f
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What's Changed

Added ability to send view(s) to player:

  • BlockChangeManager#sendViews
  • BlockChangeManager#sendView

Added ability to hide view(s) from player:

  • BlockChangeManager#hideViews
  • BlockChangeManager#hideView

Removed calling View#resetViewBlocks() when calling View#changePattern()

Full Changelog: 1.0.9-beta...1.1.0-beta