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Adventure of a Lifetime

A unity 2d top-down game project

Unity version: 2020.3.18f1 LTS

Folder structure

  • Assets
    • Animations (folder for each animation group)
    • Scripts (folder for scripts relating to groups)
    • Asset Packs (folder for 3rd party asset packs)
    • Scenes (includes scenes for different levels)

rule of thumb

If your assets can be grouped - put them in a folder 🤠

Scene hierarchy structure

Please put loose props/prefabs in a parent empty game object (for e. g. named "Props") to easily group large amounts of assets.

When creating a new empty game object, make sure it has the position of 0 on all axes

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A unity 2d top-down game project

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  • C# 93.5%
  • ShaderLab 4.2%
  • HTML 1.5%
  • HLSL 0.8%