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MetaAudio - Reloaded - Release Candidate 1

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@LAGonauta LAGonauta released this 05 Feb 01:52
· 30 commits to master since this release

DO NOT USE WITH STEAM ONLINE, OR IN VAC SERVERS. YOU RISK GETTING BANNED.
I AM NOT RESPONSIBLE FOR YOUR BAN, USE AT YOUR OWN RISK.

Latest release of the plugin.

  • NEW FEATURE: Added ability to customize reverb parameters. Just put an efx-reverb.json (or efx-reverbs.json) inside the folder where metahook.exe is located. An example of the schema can be seen here.
  • NEW FEATURE: One can use SteamAudio to calculate occlusions. Just put the x86 phonon.dll downloadable from here inside your Half-Life folder. al_occluder should show up in the console, 0 is GoldSrc-based occluder, 1 is SteamAudio-based occluder.
  • BUG FIX: Fixed some sentences not parsing correctly
  • BUG FIX: An entity sometimes did not stop talking, now it does just like vanilla GoldSrc
  • PARTIAL BUG FIX: More code to guarantee that looping sounds will stop with dead entities, still not enough.
  • MAINTENANCE: A lot of refactoring, now it is easier to add new features
  • Further improvements to overall plugin stability and other minor adjustments have been made to enhance the user experience

The included libsndfile is a pre-release that fixes FLAC playback on Windows.