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resources: Fix specular normal and specular maps in Sponza #54

resources: Fix specular normal and specular maps in Sponza

resources: Fix specular normal and specular maps in Sponza #54

Workflow file for this run

name: MacOS
on:
push:
paths-ignore:
- '*.rst'
- 'UNLICENCE'
- 'Doxyfile.in'
- 'images/**'
- 'shaders/**'
pull_request:
paths-ignore:
- '*.rst'
- 'UNLICENCE'
- 'Doxyfile.in'
- 'images/**'
- 'shaders/**'
jobs:
build:
strategy:
fail-fast: false
matrix:
build_type: [Debug, Release]
runs-on: macos-latest
steps:
- uses: actions/checkout@v2
- name: Install MacOS Packages
run: |
brew install assimp
brew install glfw
- name: Generate
run: cmake -S${{ github.workspace }} -B${{ github.workspace }}/build -G"Xcode" -DCMAKE_BUILD_TYPE=${{ matrix.build_type }}
- name: Build
run: cmake --build ${{ github.workspace }}/build --config ${{ matrix.build_type }}