Wind Waker Randomizer 1.6.1
Changes:
- When a spoiler log is not generated, the random item layout of a given seed will now be different between the release and the source versions of the randomizer, in order to prevent cheating by learning the item layouts from the source version and using that information for races with the release version.
- Added an option to make Tingle Chests not materialize when you use the Tingle Tuner's bombs on them, so you must find the normal bombs item to access them.
- Item location hints will no longer hint at the location of boss reward items when race mode is on.
- Each fishman hint is now duplicated about the same number of times across all islands, instead of some hints being duplicated much more than others.
- Removed some unnecessary information from the "Options selected" section of the logs.
Bug fixes:
- Fixed an issue with swordless logic where you could be required to get to floor 30 of Savage Labyrinth with the fully upgraded bow as your only weapon and no grappling hook, which could be impossible on some seeds with only 30 arrows and no way to replenish them.
- The randomizer will no longer allow you to use a custom player model if its filesize is so large that it could cause the game to crash or bug out.
- The randomizer will now show an error during randomization if the chosen custom player model's color masks have invalid colors in them instead of silently ignoring the issue.
There are also a number of new player models made by members of the community: Ganondorf, Colette, Samus, Cloud, Chocobo, Ashley, and Vaati. Download all the models here: https://github.com/Sage-of-Mirrors/Custom-Wind-Waker-Player-Models