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v2.0.0 - Major Bugfixes

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@LakeYS LakeYS released this 11 Jan 00:22
· 39 commits to master since this release
297cee8
  • 7DTD-Discord is now known as Dishorde. The new name is now used in the bot's files.
  • Discord pings are now filtered out from messages. This means that in-game users can no-longer ping @ everyone, @ here, or other users (via <@(userid)>). Attempts to do so now show up with special formatting.
  • For safety, links posted in messages from the game are no-longer clickable. Added a new config option, allow-links-from-game, that must be enabled to allow links.
  • The console will now detect if a log is being spammed and mark it accordingly.
  • Added a new config option, log-console. This will log the output of the bot's console to a file, console.log.
  • Updated the bot to discord.js v13.
  • Fixed "Server connection: undefined" when disable-status-updates is set to true.
  • Fixed token and login errors not displaying their correct error text.
  • Fixed console errors related to the GitHub repository URL.
  • Attempted fix for console data spilling through to messages.
  • Attempted fix for messages failing to show up in chat for long amounts of time.
  • Remedied instances where a single message would be spammed in chat. The console will now throw a warning when this occurs and block the spam. A fix for the root cause of this issue is still pending.
  • Added an unwritten config option, debug-mode. This option will enable additional logging for investigating issues with receiving messages from the game.
  • Added a workaround for messages from Discord with quotes being cut off. (Quotes are removed from the messages)