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[cpp] Increase cap for exp/cp bonus. #7106
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Get/SetSubPower() is defined as:
If your goal is to store more in subpower and then have the maths here support that, then subpower also has to change.
The truncation happens here:
Where cap is originally int16 (the subpower) and bonus is int32, but SetSubPower takes a uint16. There's a terrible amount of mixing of widths and signedness's here. I'd work on getting all of those in a row, rather than just boosting the width of
cap
, since it will get immediately truncated on the way into SetSubPower.When this is eventually sent to the client, it's done through:
So this ending up as int32 is fine.
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So even though the change I made works for raising the subpower for those two effects overall in long run it will cause problems even for those two, unless
the uint16 in here matches the other changes made to subpowers around the src? I can't imagine anywhere subpower will ever exceed uint16 let alone int16, other than those two effects so if more needs changing just to apply a quality of life on the exp bonuses, it seems a bit un worth.
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The point I was getting at is that
m_SubPower
and its getters/setters are all handling it as auint16
. It's being captured currently into anint16
, and your change is just extending the range of thatint16
toint32
.GetPower
is alsouint16
.