Add zone checks to entity based draw in #7112
Merged
+4
−2
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I affirm:
What does this pull request do?
Fixes #7111
utils.drawIn
isn't necessarily tied to an entity, so I added the zone check to the Minotaur script. Zone safety was added to the entity binding, which is used on alliance members with King Vinegarroon.Steps to test these changes
See #7111
Also spawn KV (17289575, may need to comment out the despawn bit in its script) and give it
!tp 3000
until it eventually draws in alliance members in the zone.