fix typos #423
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# GitHub Actions Workflow for building Easy3D on Windows, Ubuntu, and macOS | |
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name: Test Build Easy3D | |
on: [push, pull_request] | |
jobs: | |
build: | |
name: "Build on ${{ matrix.platform }} - ${{ matrix.build_type }}" | |
strategy: | |
fail-fast: false | |
matrix: | |
platform: [windows-latest, ubuntu-latest, macos-latest] | |
build_type: [Debug, Release] | |
runs-on: ${{ matrix.platform }} | |
steps: | |
# Checkout the code | |
- uses: actions/checkout@v3 | |
# Install dependencies for each platform | |
- name: Install Dependencies (Ubuntu) | |
if: runner.os == 'Linux' | |
run: | | |
sudo apt-get update || true | |
sudo apt-get install -y cmake build-essential libgl1-mesa-dev \ | |
mesa-common-dev libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev | |
- name: Install Dependencies (macOS) | |
if: runner.os == 'macOS' | |
run: | | |
brew update || true | |
brew install cmake | |
- name: Install Dependencies (Windows) | |
if: runner.os == 'Windows' | |
run: | | |
choco install cmake --installargs '"ADD_CMAKE_TO_PATH=System"' | |
# Configure the project | |
- name: Configure (Linux & macOS) | |
if: runner.os != 'Windows' | |
run: | | |
cmake -S . -B build/${{ matrix.build_type }} \ | |
-G "Unix Makefiles" \ | |
-DEasy3D_BUILD_PYTHON_BINDINGS=ON \ | |
-DEasy3D_BUILD_TUTORIALS=ON \ | |
-DEasy3D_BUILD_TESTS=ON | |
- name: Configure (Windows) | |
if: runner.os == 'Windows' | |
shell: cmd | |
run: | | |
cmake -S . -B build\${{ matrix.build_type }} ^ | |
-G "Visual Studio 17 2022" ^ | |
-A x64 ^ | |
-DEasy3D_BUILD_PYTHON_BINDINGS=ON ^ | |
-DEasy3D_BUILD_TUTORIALS=ON ^ | |
-DEasy3D_BUILD_TESTS=ON | |
# Build the project | |
- name: Build (Linux & macOS) | |
if: runner.os != 'Windows' | |
run: cmake --build build/${{ matrix.build_type }} | |
- name: Build (Windows) | |
if: runner.os == 'Windows' | |
shell: cmd | |
run: cmake --build build\${{ matrix.build_type }} --config ${{ matrix.build_type }} |