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Tags
LieOnLion edited this page Apr 19, 2024
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Tags can be changed through datapacks, meaning any function here can added to any item in the game.
Quad adds a bunch of new tags to give the player more control
located in data/quad/tags/blocks
(.json files)
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cat_sit_on_block
blocks will cause cats to want to sit on them -
cat_lie_on_block
blocks will cause cats to want to lay down on them
located in data/quad/tags/items
(.json files)
-
immune_all
be added to allimmune_*
tags -
immune_cactus
items won't get destroyed by cacti -
immune_explosion
items won't get destroyed by explosions -
immune_fire
items won't get destroyed by fire/lava -
immune_lightning
items won't get destroyed by lightning
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never_despawn
items won't ever despawn -
no_gravity
items will have no gravity
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snow_acts_solid
items won't sink in powdered snow -
snow_boots
items when worn on feet will prevent wearer from sinking in powdered snow
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iron_golem_heal
items will heal Iron Golems when right clicked -
ender_mask
items will prevent Enderman getting hostile when looked at -
piglin_armour
items will prevent Piglins getting hostile -
parrot_poison
items will give parrots poison when fed to them -
tnt_igniters
items will ignite TNT blocks when right clicked -
respawn_anchor_charger
items with tag will charge up Respawn Anchors
-
fuel_lava
items will burn as fuel for 20,000 ticks (1,000 seconds) -
fuel_coal_block
items will burn as fuel for 16,000 ticks (800 seconds) -
fuel_dried_kelp_block
items will burn as fuel for 4001 ticks (200.05 seconds) -
fuel_blaze_rod
items will burn as fuel for 2400 ticks (120 seconds) -
fuel_coal
items will burn as fuel for 1600 ticks (80 seconds) -
fuel_boat
items will burn as fuel for 1200 ticks (60 seconds) -
fuel_hanging_sign
items will burn as fuel for 800 ticks (40 seconds) -
fuel_wood
is the new name of items will burn as fuel for 300 ticks (15 seconds) -
fuel_wood_tool
items will burn as fuel for 200 ticks (10 seconds) -
fuel_wood_slab
items will burn as fuel for 150 ticks (7.5 seconds) -
fuel_wool
items will burn as fuel for 100 ticks (5 seconds) -
fuel_carpet
items will burn as fuel for 67 ticks (3.35 seconds) -
fuel_bamboo
items will burn as fuel for 50 ticks (2.5 seconds)