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LieOnLion edited this page Apr 19, 2024 · 2 revisions

Tags are very Powerful

Tags can be changed through datapacks, meaning any function here can added to any item in the game.

Quad adds a bunch of new tags to give the player more control

Block tags

located in data/quad/tags/blocks (.json files)

  • cat_sit_on_block blocks will cause cats to want to sit on them
  • cat_lie_on_block blocks will cause cats to want to lay down on them

Item tags

located in data/quad/tags/items (.json files)

  • immune_all be added to all immune_* tags
  • immune_cactus items won't get destroyed by cacti
  • immune_explosion items won't get destroyed by explosions
  • immune_fire items won't get destroyed by fire/lava
  • immune_lightning items won't get destroyed by lightning

  • never_despawn items won't ever despawn
  • no_gravity items will have no gravity

  • snow_acts_solid items won't sink in powdered snow
  • snow_boots items when worn on feet will prevent wearer from sinking in powdered snow

  • iron_golem_heal items will heal Iron Golems when right clicked
  • ender_mask items will prevent Enderman getting hostile when looked at
  • piglin_armour items will prevent Piglins getting hostile
  • parrot_poison items will give parrots poison when fed to them
  • tnt_igniters items will ignite TNT blocks when right clicked
  • respawn_anchor_charger items with tag will charge up Respawn Anchors

  • fuel_lava items will burn as fuel for 20,000 ticks (1,000 seconds)
  • fuel_coal_block items will burn as fuel for 16,000 ticks (800 seconds)
  • fuel_dried_kelp_block items will burn as fuel for 4001 ticks (200.05 seconds)
  • fuel_blaze_rod items will burn as fuel for 2400 ticks (120 seconds)
  • fuel_coal items will burn as fuel for 1600 ticks (80 seconds)
  • fuel_boat items will burn as fuel for 1200 ticks (60 seconds)
  • fuel_hanging_sign items will burn as fuel for 800 ticks (40 seconds)
  • fuel_wood is the new name of items will burn as fuel for 300 ticks (15 seconds)
  • fuel_wood_tool items will burn as fuel for 200 ticks (10 seconds)
  • fuel_wood_slab items will burn as fuel for 150 ticks (7.5 seconds)
  • fuel_wool items will burn as fuel for 100 ticks (5 seconds)
  • fuel_carpet items will burn as fuel for 67 ticks (3.35 seconds)
  • fuel_bamboo items will burn as fuel for 50 ticks (2.5 seconds)
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