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Bump to 0.3.4
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LinusCDE committed Oct 23, 2021
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2 changes: 1 addition & 1 deletion Cargo.lock

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3 changes: 2 additions & 1 deletion Cargo.toml
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@@ -1,7 +1,8 @@
[package]
name = "doomarkable"
version = "0.3.3"
version = "0.3.4"
edition = "2018"
authors = ["Linus <[email protected]>"]

# Using build script to generate the dither cache
# and compressing it at compilation so it can be
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -33,7 +33,7 @@ The game currently runs fine but there are still some things to do:
- [ ] Making it easy to get the game resources
- [ ] Properly exit the game without requiring killing the process
- [ ] Adjusting gamma to make dithered visuals clearer for certain rooms
- [ ] Add an battery indicator (this sucks a lot of juice ..ahem.. blood)
- [x] Add an battery indicator (this sucks a lot of juice ..ahem.. blood)
- [ ] Package it up for [toltec](https://github.com/toltec-dev/toltec) and inclusion in [launchers](https://github.com/reHackable/awesome-reMarkable#launchers)
- [ ] Consider a smaller size for the rM 2, so the eink software driver doesn't die trying to update that much dots

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