Implement friend leaderboards #1786
dotnet.yml
on: pull_request
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1m 13s
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22 warnings
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "Refresh for Linux x64", "Refresh for Windows x64".
Please update your workflow to use v4 of the artifact actions.
Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
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The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3, actions/[email protected]. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Converting null literal or possible null value to non-nullable type.
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Build, Test, and Upload Builds
Possible null reference assignment.
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Build, Test, and Upload Builds
Converting null literal or possible null value to non-nullable type.
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Build, Test, and Upload Builds
Possible null reference return.
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Build, Test, and Upload Builds:
Refresh.GameServer/Endpoints/Game/Levels/PublishEndpoints.cs#L125
Possible null reference argument for parameter 'user' in 'void GameDatabaseContext.AddPublishFailNotification(string reason, GameLevel body, GameUser user)'.
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Build, Test, and Upload Builds:
Refresh.GameServer/Types/UserData/DisallowedUser.cs#L8
Non-nullable property 'Username' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Build, Test, and Upload Builds:
Refresh.GameServer/Types/Scores/FriendScoresRequest.cs#L9
Non-nullable property 'Usernames' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Build, Test, and Upload Builds:
Refresh.GameServer/Types/Reviews/SerializedGameReview.cs#L19
Non-nullable property 'Slot' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Build, Test, and Upload Builds:
Refresh.GameServer/Types/Reviews/SerializedGameReview.cs#L22
Non-nullable property 'Reviewer' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Build, Test, and Upload Builds:
Refresh.GameServer/Types/Reviews/GameReviewSlot.cs#L10
Non-nullable property 'SlotType' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Build, Test, and Upload Builds:
Refresh.GameServer/Endpoints/Game/Levels/PublishEndpoints.cs#L125
Possible null reference argument for parameter 'user' in 'void GameDatabaseContext.AddPublishFailNotification(string reason, GameLevel body, GameUser user)'.
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Build, Test, and Upload Builds:
Refresh.GameServer/Types/Scores/FriendScoresRequest.cs#L9
Non-nullable property 'Usernames' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Build, Test, and Upload Builds:
Refresh.GameServer/Types/UserData/DisallowedUser.cs#L8
Non-nullable property 'Username' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Build, Test, and Upload Builds:
Refresh.GameServer/Types/Reviews/SerializedGameReview.cs#L19
Non-nullable property 'Slot' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Build, Test, and Upload Builds:
Refresh.GameServer/Types/Reviews/SerializedGameReview.cs#L22
Non-nullable property 'Reviewer' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Build, Test, and Upload Builds:
Refresh.GameServer/Types/Reviews/GameReviewSlot.cs#L10
Non-nullable property 'SlotType' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Build, Test, and Upload Builds
Converting null literal or possible null value to non-nullable type.
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Build, Test, and Upload Builds
Possible null reference assignment.
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Build, Test, and Upload Builds:
Refresh.GameServer/Types/Photos/GamePhotoSubject.cs#L10
Non-nullable property 'DisplayName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Build, Test, and Upload Builds:
Refresh.GameServer/Types/Photos/GamePhotoSubject.cs#L10
Non-nullable property 'Bounds' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Artifacts
Produced during runtime
Name | Size | |
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Refresh for Linux x64
Expired
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102 MB |
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Refresh for Windows x64
Expired
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98 MB |
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