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Optimize GetConvertedType by using a server-side query #1848

Optimize GetConvertedType by using a server-side query

Optimize GetConvertedType by using a server-side query #1848

Triggered via pull request August 7, 2024 19:36
Status Success
Total duration 1m 26s
Artifacts 2

dotnet.yml

on: pull_request
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1m 17s
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22 warnings
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The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3, actions/[email protected]. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Converting null literal or possible null value to non-nullable type.
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Possible null reference assignment.
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Converting null literal or possible null value to non-nullable type.
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Possible null reference return.
Build, Test, and Upload Builds: Refresh.GameServer/Types/UserData/DisallowedUser.cs#L8
Non-nullable property 'Username' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Scores/FriendScoresRequest.cs#L9
Non-nullable property 'Usernames' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Challenges/SerializedGameChallengeList.cs#L70
Non-nullable property 'LamsDescriptionId' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Challenges/SerializedGameChallengeList.cs#L76
Non-nullable property 'LamsTitleId' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Challenges/SerializedGameChallengeList.cs#L91
Non-nullable property 'Content' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Challenges/SerializedGameChallengeList.cs#L97
Non-nullable property 'ContentName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Assets/GameAssetType.cs#L480
The switch expression does not handle all possible values of its input type (it is not exhaustive). For example, the pattern 'Refresh.GameServer.Types.Assets.GameAssetType.Unknown' is not covered.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Scores/FriendScoresRequest.cs#L9
Non-nullable property 'Usernames' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Photos/GamePhotoSubject.cs#L10
Non-nullable property 'DisplayName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Photos/GamePhotoSubject.cs#L10
Non-nullable property 'Bounds' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Reviews/SerializedGameReview.cs#L19
Non-nullable property 'Slot' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Reviews/SerializedGameReview.cs#L22
Non-nullable property 'Reviewer' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/UserData/DisallowedUser.cs#L8
Non-nullable property 'Username' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Challenges/SerializedGameChallengeList.cs#L70
Non-nullable property 'LamsDescriptionId' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Challenges/SerializedGameChallengeList.cs#L76
Non-nullable property 'LamsTitleId' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Challenges/SerializedGameChallengeList.cs#L91
Non-nullable property 'Content' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "Refresh for Linux x64", "Refresh for Windows x64". Please update your workflow to use v4 of the artifact actions. Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/

Artifacts

Produced during runtime
Name Size
Refresh for Linux x64 Expired
102 MB
Refresh for Windows x64 Expired
98.1 MB